The battle continues! The fallout is ongoing from the legal battle between Nintendo and yuzu that saw the yuzu team fold.
It's getting increasingly difficult for anyone to host a copy of the original code, or forks that continue it on, as Nintendo are not stopping in their battle against the popular Switch emulator. Nintendo sent another DMCA over to GitHub which caused 8,535 source code repositories to go offline
In the DMCA notice available on GitHub it mentions:
Note: Because the reported network that contained the allegedly infringing content was larger than one hundred (100) repositories, and the submitter alleged that all or most of the forks were infringing to the same extent as the parent repository, GitHub processed the takedown notice against the entire network of 8,535 repositories, inclusive of the parent repository.
The DMCA also states that yuzu "illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Nintendo Switch games".
GitLab isn't safe for yuzu-related code either, since they took down suyu too.
Pictured - The Legend of Zelda: Tears of the Kingdom, Credit: Nintendo
Meanwhile, Ryujinx is just sat over there in the corner, hoping Nintendo don't come calling.
Nintendo are clearly keeping a constant watch on anything related to yuzu, and they're quite busy lately, even putting Garry's Mod in their sights to get content removed.
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.
Last edited by emphy on 4 May 2024 at 3:21 pm UTC
Quoting: emphyExcept we're talking about emulators, which is something else entirely. More often than not, using emulators to "preserve" games is just a thinly veiled excuse to pirate software.Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.
Last edited by Mountain Man on 4 May 2024 at 3:28 pm UTC
Quoting: Mountain ManQuoting: emphyExcept we're talking about emulators, which is something else entirely. More often than not, using emulators to "preserve" games is just a thinly veiled excuse to pirate software.Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.
Erm, so am I. Quite a few of aforementioned releases come packaged with emulators. The evercade is an emulator box.
People who pirate for free games will pirate regardless of whether emulation is used or not.
Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.
But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.
We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.
Last edited by Mrowl on 4 May 2024 at 4:59 pm UTC
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
Once you grow up and want to return to your childhood games but you no longer have a CD drive, or your disc has stopped working right & u got no way to buy digital ver. you got no choice but to use backups from piracy groups who figured out how to play the game without the need of a disc. Other than the company no longer getting money from purchases if you buy 2nd hand, they also don't really care about said product if they cant spend few days fixing it up for new PCs and releasing it on digital stores again.
There are also online-only games, games sold as a product that rely on company-owned central server that can go out at any time leaving you with bricked game and wasted money, in such cases you'd wish piracy groups could save you but the chance of that happening is sadly (and understandably) very rare.
So it's a bit more than "I want free games", the pirated version would feel inferior (no MP, achievements and pretty much everything Steam gives you, for example) to the customer so they'd buy the real game at some point, the legit ver is too bad due to DRM or MTX, or said customer wouldn't buy it whether or not there's pirated version available.
It is EXACTLY THE SAME when it comes to console emulation. PS1 and PS2 are my fav console and I got A LOT of games for them, I no longer want to play on said consoles due to how old they are and would rather play ISOs on emulators, same case with Yuzu/Suyu, I got a sw but I also got a Deck, why would I keep both around when I can play sw on my Deck with a better controller and even keep the sw due to memories. Yes emulation will be also used for piracy, but so are torrents and ISO files which are both great tech that's been often useful to me for many reasons (backing up discs, downloading distros and large files, etc...)
Nintendo themselves use emulators, you bet it's not something they've made themselves, i forgot the exact details but they either using FOS emulator or temporarily hired emu dev to port it.
PS: and it's not like I don't miss those consoles, for me emulation still can't replace my PS1,2 and SW, but it's a sacrifice I'm willing to make. playing the 3 NES games Nintendo offer on their NSO subscription also feels far away from the real deal.
Last edited by based on 4 May 2024 at 5:52 pm UTC
Quoting: MrowlThis is why we need all handheld PC's to do well, even the Windows ones, like the Ally, etc.Very well-said.
Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.
But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.
We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.
Indeed, that's probably why, after years of just turning a blind eye to it, the current powers-that-be are now taking action in ways that they didn't before.
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
A one size fits all "judgement" about "people" comes off as arrogant in this context, and white knighting for a billion dollar enterprise against peasant coders isn't a good look.
But to give the benefit of the doubt -- how many decades have you been a gamer for?
People here who have been since the 80s, 90s have seen dozens to hundreds of beloved video game companies go out of business in their lifetime. The community validates that reality as a realistic argument and scenario. Google Stadia, Sega Channel, 7th Level Games, Looking Glass Studios, Rareware, Acclaim Entertainment, Sierra Entertainment...
Conflating tools with crimes is nonsense, it's a slippery slope to think that all kitchen knives "could" be used in a crime so therefore they must be disallowed. This modern "Safetyism" revolution is a scam.
Where does the scam end? Cars need to be illegal because they "could" or "are" an accessory to manslaugher in "some" instances.
Perhaps your comments were vague and directed at a more specific group or person though.
Everyone wants to be "on the side of the big battalions", but this "safetyism" and billionaires beating up on peasants is bullshit.
Quoting: PenglingQuoting: MrowlThis is why we need all handheld PC's to do well, even the Windows ones, like the Ally, etc.Very well-said.
Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.
But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.
We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.
Indeed, that's probably why, after years of just turning a blind eye to it, the current powers-that-be are now taking action in ways that they didn't before.
Exactly. And people think handheld PC's aren't competing with Nintendo Switch (1 and 2), but they are. Why? Because Nintendo has never been a good platform when it comes to 3rd party software sales, and these handhelds further pose a threat to that because now people are going to buy those games on their handheld PC of choice, instead of Nintendo's.
I'm the perfect example of that: since getting a Deck, I've stopped buying all Indie games on Switch like I used to. I have a gaming desktop and PS5 as well, but I used to buy them for Switch, for the sake of portability. But the Deck has completely negated that, so now Nintendo is not getting any of my software purchase for those games.
Last edited by Mrowl on 6 May 2024 at 9:12 pm UTC
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