Wine 9.12 has landed bringing the latest development work into a new release for the Windows compatibility layer, part of what makes up Steam Play Proton.
Here's the main changes:
- Initial support for user32 data structures in shared memory.
- Mono engine updated to version 9.2.0.
- Rewrite of the CMD.EXE engine.
- Fixed handling of async I/O status in new WoW64 mode.
- Various bug fixes.
And the changes from Wine Mono 9.2.0:
- Fixed a regression in configuration code affecting Imperiums: Greek Wars (ref: https://gitlab.winehq.org/wine-mono/mono/-/merge_requests/13).
- Added a stub replacement for System.Deployment.dll. (ref: https://bugs.winehq.org/show_bug.cgi?id=49993, https://gitlab.winehq.org/wine-mono/mono/-/merge_requests/14)
- Reverted the "modern" graphics update in .NET Core winforms. It should now look more like .NET Framework, including the colorful default window icon. (ref: #190)
- Fixes for media playback in FNA (refs: madewokherd/FNA#7, FNA-XNA/FNA#487)
For bugs fixed they noted fixes for games like Death to Spies, Assassin's Creed III, Sudden Strike 3, Assassin's Creed & Assassin's Creed: Revelations and a few other miscellaneous fixes.
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4 comments
this wine version can allow run assasins creed* in new wow64 mode (./configure --enable-archs=i386,x86_64)
*fixes handling of async I/O status in WOW64 mode
however in my case bloodrayne dont run in new wow64 mode
and in my case solve frame by frame cinematics in crysis
![](https://www.gamingonlinux.com/templates/default/images/emoticons/smile.png)
Last edited by mrdeathjr on 29 June 2024 at 3:55 pm UTC
*fixes handling of async I/O status in WOW64 mode
however in my case bloodrayne dont run in new wow64 mode
and in my case solve frame by frame cinematics in crysis
![](https://www.gamingonlinux.com/templates/default/images/emoticons/smile.png)
Last edited by mrdeathjr on 29 June 2024 at 3:55 pm UTC
7 Likes, Who?
7 Likes, Who?
Quoting: mrdeathjrI don't know how you have the patience and time to keep doing this, but I appreciate you trying things out, summarizing what you tried, and the actual progress on the bleeding edge cases for Wine.
I don't really get all the details, but it's nice to see progress and it's nice to see users actually testing the experimental stuff.
3 Likes, Who?
Quoting: mrdeathjrThe praise may be invalidated coming from my mouth, but I feel you are a staple of GoL.
Keep doing what you do!
![](https://www.gamingonlinux.com/templates/default/images/emoticons/smile.png)
3 Likes, Who?
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