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The Wine 9.10 development release is out now for the Windows compatibility layer, part of the secret juice of Steam Play Proton.

Here's the release highlights:

  • Bundled vkd3d upgraded to version 1.12.
  • DPI Awareness support improvements.
  • C++ RTTI support on ARM platforms.
  • More obsolete features removed in WineD3D.
  • Various bug fixes.

Bug fixes include problems solved for Silent Hill 4: The Room, various SRPG Studio games, Paint.NET, Notepad++, EA app launcher, DualShock 4 controller fixes, Far Cry 3, Horizon Zero Dawn CE, Metro Exodus and other miscellaneous issues to improve compatibility with Windows apps and games.

Their vkd3d v1.12 was also only released a few days ago which includes:

  • The HLSL compiler can directly output SPIR-V and Direct3D shader assembly.
  • Improved support for shader model 1-3 profiles in the HLSL compiler.
  • Miscellaneous bug fixes and performance improvements.
Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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1 comment

mrdeathjr Jun 1
In this wine version

Tested with staging 9.10 (avalaible on winehq today) as devs said silent hill 4 fix cinematics and works ok with d8vk









curiously this game use a huge vram (around 2.5gb) for old title and dont stay recording




Last edited by mrdeathjr on 1 June 2024 at 9:29 pm UTC
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