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Available now with Native Linux support and full Steam Deck support with the 1.0 release, Scorchlands has left Early Access. There's no Steam Deck rating just yet from Valve, but the developer made it clear the 1.0 update is "fully compatible with the Steam Deck" and they have "added full controller support and UI scaling to enhance the gameplay experience".

What is it? Well, it's kind of complicated to describe. It's a strategy game that has elements of a city builder, with complex resource management. Where you travel across the land to keep expanding much like you do in Factorio for example, you're not some nameless thing in the sky. Eventually you'll be transforming barren surfaces into meadows, forests, lakes and vibrant settlements. It's a real interesting mix and now has a Very Positive rating on Steam.

Check out the launch trailer:

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Features:

  • Hex grid-based city-building – construct various buildings in your colonies. Each structure's productivity depends on neighboring resources and other constructions.
  • Complex resource management – it’s not only about extracting materials. Scorchlands takes account of logistics – the movement of resources between colonies and combining them in robust processing chains. And yes, we move resources using LASERS!
  • Terraforming for the greater good – utilize magic and technology to change the biomes on procedurally generated maps and exploit the new environment to gain its unique resources.
  • Technology designed to give fun – there’s no fun in a sandbox, if you don’t have the toys to play with. The technology system in Scorchlands is key for player progression and new discoveries open up new ways to play with the game world.
  • Minimalistic combat system – when you get into a fight, positioning will be key. Destroy your enemies by surrounding them and placing your forces in optimal locations.

Available to buy from:

Fanatical

GOG (Windows only)

Steam

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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7 comments

This looks pretty neat. Not quite sure if it's my thing exactly, but it may be; definitely thinking of giving it a try.
WorMzy Jul 27
And yes, we move resources using LASERS!

!Shut up and take my money!
I wonder what's up with the GOG releases being Windows only.
I wonder what's up with the GOG releases being Windows only.
Is it a surprise when they never bothered to port their Galaxy downloader to Linux?
I wonder what's up with the GOG releases being Windows only.
If I had a nickel for every time I've seen someone say that . . . I wouldn't have much money, but it would be a pocketful of change.
Musang Jul 29
I wonder what's up with the GOG releases being Windows only.

I actually emailed the gog staff with this question, citing old world as an example.
Purple Library Guy can have another nickel on me...
Here's what they said:
we continue to expand our Linux catalogue and we do our best to add Linux-supported games to our offer as often as possible.

But it's hard to tell when--or if--a specific game will undergo that treatment, as it requires not only technical work, but also licensing agreements :(



Not much to go on I guess, sad emoji...
Linux version of Old World didn't come to GOG due to developer's decision.

They preferred to axe the Linux version entirely rather than provide one without Multiplayer.


Last edited by Avehicle7887 on 30 July 2024 at 1:36 pm UTC
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