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I wrote about the brand new Nexus mods app before, as it's quite a promising and exciting development for the future of modding (especially for Linux and Steam Deck). And now, they want your feedback.

This is going to replace their previous apps like Vortex, eventually anyway. Right now, it's only made ready for Stardew Valley, since it's a very popular game for mods and is also cross-platform so it makes it simpler for them to get all the features of the app ready.

Yesterday, July 1st, they announced the Alpha release of this next-generation mod manager and their new Product Manager got in touch to mention they "would be really keen to get feedback from Linux users". So this is your chance to ensure Linux (and Steam Deck) finally become a first-class citizen for game modding.


Pictured - me testing out the Nexus Mod app

They said they plan to release an app update every 3 weeks going forward, and the next game they plan to add support for will be Cyberpunk 2077.

See more in their news post. Exciting times ahead!

You can grab it from their download page, and the source code is on GitHub. See details on testing in their forum post.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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29 comments
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Cerberon Jul 2
Surprising, Nexusmods have always been pretty hostile (to everything).

Great news though.
Halgari Jul 2
Quoting: officerniceFeedback: stop using electron.

Well good news, it's not Electron!

I agree though, electron isn't a good choice for an application of this nature.
MadWolf Jul 2
Quoting: Halgari
Quoting: officerniceFeedback: stop using electron.

Well good news, it's not Electron!

I agree though, electron isn't a good choice for an application of this nature.

hi IMHO electron is never a good choice for any applications
TheSHEEEP Jul 3
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Quoting: MadWolf
Quoting: Halgari
Quoting: officerniceFeedback: stop using electron.

Well good news, it's not Electron!

I agree though, electron isn't a good choice for an application of this nature.

hi IMHO electron is never a good choice for any applications
It is when all you have is a bunch of developers who are all familiar with web technologies & NodeJS but not much else...

In the end, Electron does waste of lot resources and is just straight slower than alternatives, but I don't think it really matters for an application like this.

And hey, pressing F12 to debug an application you are using (most seem to not disable this feature) is pretty cool.
And anything cross-platform beats whatever the hell they were using for the previous app.


Last edited by TheSHEEEP on 3 July 2024 at 6:07 am UTC
Please just make Oblivion and Skyrim modding easier for me thanks
Cybolic Jul 3
Quoting: Halgari
Quoting: officerniceFeedback: stop using electron.

Well good news, it's not Electron!

I agree though, electron isn't a good choice for an application of this nature.
Just for completeness, it's built with .NET / C# and they helpfully included their write-up on why they made this choice, directly in the repo.
Quoting: officerniceFeedback: stop using electron.
This please! There are much better cross platform toolkits. Electron is trash. The only app I've seen that uses it well is Discord.
I guess the real question is, how does it compare to r2modman?
WYW Jul 3
Distributed as an Appimage to, making it nice and easy to run.
grace_art Jul 3
Whoa! When I switched to Linux four years ago I was resigned to never getting to mod (I know it's possible but I'm not super tech savvy and 50% of the time I break something). Cant wait for universal game support, I've been dying to mod Mass Effect but it's an older game so I doubt we'll see it added in alpha testing.


Huge thanks to the people putting in the work for us to have more accessible modding. ^_^
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