TheForceEngine is an open source modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws. A new release version 1.10.000 just rolled out.
With this new version the initial support of Nightdive's Dark Forces Remaster has landed, however a bunch of its HD Assets are not supported yet but will be in future. TheForceEngine is also set up to now automatically detect the Dark Forces Remaster as a game data source.
Some new cheats were added including one hit kill, one hit death, 9 lives, the ability to render everything at full-brightness and a new cheat menu is also in. Plenty of bug fixes too, you can also now disable screen flashes, crouch toggle is now an option and much more.
This release also came with a few Linux fixes too:
- SDL2 fixes on Linux.
- Fixed numerous clang/gcc warnings, Linux issues, 32-bit issues (though no 32-bit support on Windows is planned), and enabled GCC LTO (Link Time Optimizations).
- Added workaround for GLEW on Wayland.
Coming up in a future release is also a full Level Editor, so it will be interesting to see if a community builds up around that. We could end up seeing some pretty fun stuff made for it. Nice to see another game engine reimplementation keep getting better!
See the full release notes.
You can buy the Dark Forces Remaster from:
The upcoming Ubisoft AAA extravaganza is not running on the Dark Forces engine. That would be silly.
https://flathub.org/apps/io.github.theforceengine.tfe
https://snapcraft.io/the-force-engine
As of time of writing not yet updated though. So packagers, please update soon
For easy (read:sane) installation there are Flatpak and Snap packages now:This is what I've been waiting for so I can play Dark Forces easily on Steam Deck. I'm also waiting for Outlaws support as I'd like to play that again too.
https://flathub.org/apps/io.github.theforceengine.tfe
https://snapcraft.io/the-force-engine
As of time of writing not yet updated though. So packagers, please update soon
Last edited by Technopeasant on 18 July 2024 at 3:11 pm UTC
Many thanks to the Force Engine team.
See more from me