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Previously known as Project Terra, Radical Fish Games who made the excellent CrossCode have now properly revealed their next game with Alabaster Dawn. From what their presskit said it will have Linux support once again too.

Alabaster Dawn is an Action RPG that builds on the best aspects of Radical Fish Games’ previous title, CrossCode. It features a deep combat system, challenging puzzles, and a mysterious world teeming with secrets, all bundled up in an engaging story. The shadow of Nyx has fallen—warping the world into a wasteland and vanishing the gods and their people. Now, Juno the Outcast Chosen, awakes to an impossible task: bring it all back.

Check out the reveal trailer below:

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Features:

  • A unique 2.5D art style combing pixelart with a subtle 3D perspective
  • A deep combat system featuring combo trees, 4 elements, and 8 unique weapons that can be quickly switched between at any time
  • A large environment to explore that will change and develop as the game progresses
  • Settlements that will be built from rubbles into bustling towns.
  • Several larger dungeons filled with puzzles and large boss fights
  • A complete RPG system with leveling, equipment, and skill trees
  • A unique cooking system that combines healing and buff consumables with a leveling system, designed to avoid item hoarding
  • All the exploration and jumping that you loved (...or hated) from CrossCode. The 3D helps with the perspective!
  • A detailed movement system with auto-jumping and precise collision
  • An engaging story about rebuilding a civilization with lots of surprising twists
  • Original soundtrack by Deniz Akbulut (aka Nagi Shirakumo)

You can now follow it on Steam.

Article taken from GamingOnLinux.com.
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15 comments
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kftX Aug 9
Quoting: PoliticsOfStarving
Quoting: kftXBetween CrossCode and Sea of Stars, I kinda lost of faith in SNES-inspired indie RPGs.

What’s up with Sea of Stars? I haven’t had a chance to play it yet, but I thought it might be good.

I admit it could be just a personal gripe of mine, but
Spoiler, click me
locking endings
behind what should be, and is presented as, an optional collectathon - something I'm particularly not fond of - is not something I deem enjoyable and killed playthrough entirely. I don't like playing games with a guide by my side, I just want to enjoy the game.

Spoiler tag included just in case you don't want that spoiled for you, even if I'm keeping it very vague :)


Last edited by kftX on 9 August 2024 at 10:48 pm UTC
neolith Aug 10
Quoting: ExpandingManTherefore Crosscode stands out to me as a game in which I have invested 60 hours that I would thumbs-down on steam. How did this happen?
Same here. I don't fully get why people enjoy this game all the way through.
Even though people call it an RPG and I really don't consider it to be one I quite enjoyed it in the beginning. However the longer I played the more my experience was muddied by repetitiveness and some MMO mechanics I really dislike in singleplayer games. At some point it I just felt it wasn't worth it any more.
Maybe the game just isn't for me - which is a pity as it seems to tick a lot of boxes for me. It's not the first time this has happened to me though. For example I hate the Borderlands games with a passion for similar reasons even though they look like I should enjoy them...
Okona Aug 10
Let's hope it will be available in a DRM free store also.
hardpenguin Aug 12
Quoting: missingnoCrossCode is the best RPG I've ever played, and that's a damn high bar. Super excited for this.
Woah! That is high praise. I still haven't played it but I have it on itch.io.
hardpenguin Aug 12
Quoting: OkonaLet's hope it will be available in a DRM free store also.
Pretty sure that will be the case, their previous game was on itch.io and GOG.com.
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