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Ready to go on an adventure? Broken Sword - Shadow of the Templars: Reforged from Revolution Software Ltd is ready to release on September 19. A complete remaster of the original, first in the series, it comes complete with Native Linux support.

This is thanks to their previous Kickstarter campaign where the developer raised £618,626 in funds.

From the press release:

“Point and click offers a simple interface from which captivating, challenging gameplay emerges,” says Charles Cecil, founder and CEO of Revolution Software. “But the user experience has remained unchanged since the ‘90s when Broken Sword redefined the genre. Our research suggested that gamers now prefer a more contemporary experience. Broken Sword has a hugely passionate fan base, which runs over three generations. With these graphic and user experience enhancements, we look forward to hearing from fans once the game crosses over, once again, to a fourth generation who love narrative-driven games.”

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Features:

  • Step out onto the streets of Paris as American tourist George Stobbart finds himself embroiled in a mysterious journey of intrigue and jeopardy.
  • Enjoy a globe-spanning adventure, exploring exotic locations, solving ancient mysteries, and thwarting a dark conspiracy to reveal the secret truths of the Knights Templar.
  • Voyage through the game’s iconic locations illustrated in beautiful 4K (on supported formats) on PC and contemporary consoles for the first time ever.
  • Listen to enhanced audio as Revolution delivers the finest, most stunning version of George and Nico’s original adventure to date.
  • Switch between the original 1996 version of the game and the new reforged visuals at the click of a button.
  • Play the game the way that you want to - choose between a ‘traditional mode’ for people who enjoy adventures the way they used to be, and a ‘story mode’ for those who want subtle hints to ensure they never get frustrated.

At release it will be available from:

GOG

Steam

Article taken from GamingOnLinux.com.
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16 comments
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tuubi Aug 17
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Quoting: DrMcCoyUgh, that looks like an AI upscale of the original intro animation:
Doesn't look great, but maybe that's why it says "BETA FOOTAGE, NOT FINAL QUALITY".
tpau Aug 17
Quoting: mylkai think they already sold enough, or at least made more money, than they thought.
it is 618.626 £ now btw

I would still like to see how the reception of my current project is before i make a similar one :)
such Aug 18
Quoting: mylka
Quoting: suchSo, it's back to the original, without the "Director's Cut" changes?

would be sad. i do not need these puzzle games for opening a door, but the DC also has some nico gameplay i wanna play
I like the idea of additional gameplay in theory, but that DC beginning is completely botched. Inert, mostly superfluous, just doesn't fit.

That'd be my condition: it needs to make the game better, instead of just more and usually worse...

I'm happy if it's just the original, but upscaled (well).
tpau Aug 18
You could have an additional toggle to switch between DC and original story line like you can switch on the old resolution and textures by pressing a key.
Would be sad to not have all content in 4k resolution.
redman Aug 20
One of the first games that I bought! And it was called Circle of Blood, I have to save for a year to been able to buy it the original cd. Really fond memories, I still prefer playing on scummvm
tuubi Aug 20
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Quoting: redmanAnd it was called Circle of Blood
I never understood why it needed an edgier title on the wrong side of the big puddle.
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