Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Valve's latest game Deadlock continues rising up the most-played games ranking on Steam, despite it being invite-only and the developers continue expanding it. As a reminder, Linux players need Proton and you may also need a quick fix to stop it crashing.

In the last 24 hours it hit a peak player count of 106,447 putting it higher than Rust, Call of Duty, Stardew Valley, War Thunder and other usually very popular games. Clearly, Valve's idea for it is working and it seems a lot of people are fully coming around to enjoying and appreciating the design.


Source: SteamDB

As long as the player numbers keep up, it seems like Valve may well be onto truly the next big thing here. Still, the biggest test of course is when it's fully opened up but it's incredibly promising to see.

The design keeps changing too, only in the last update the developers added in wall jumping. So that's in addition to dashing, double-jumping, mantling over things and sliding too. Valve also added in some ropes to certain builds too so you can quickly climb up, and you can shoot while hanging on the ropes too.

One thing that I really struggled with early on while learning Deadlock, and to some extend I still struggle a bit with now, is to not treat it like a shooter. Yes, it has guns (and finger-guns), but it's a MOBA like Dota 2 more than it is a hero shooter. Your guns aren't even particularly good and deal pretty low damage, a lot of the time they're just to get health down a bit for your abilities, or to finish someone off.

You can follow Deadlock on Steam. You'll have to find an invite from someone to access it.

Have you been playing Deadlock? Be sure to let me know what you think to Valve's latest in-development game in the comments.

Article taken from GamingOnLinux.com.
13 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
27 comments
Page: «2/3»
  Go to:

1xok Aug 30
Quoting: mindplagueWould love an invite too if someone is willing to share.

You can add me on steam (aka ToysRsus).


Last edited by 1xok on 30 August 2024 at 6:15 pm UTC
I'd appreciate an invite as well, please & thank you.
Woodlandor Aug 30
I added the game to my Wishlist and within 24 hours Valve sent me an invite directly.
Tchey Aug 31
Hello,

The "not really a shooter" part, it intrigues me.

If there is an invite left, i’d love one too, thanks.
morbius Aug 31
I installed the game and tried to play, but after it was compiling shaders for whole two hours and still didn't finish, I gave up.
pilk Aug 31
Question, has anyone else noticed the game defaulting to DirectX 11 on Linux instead of Vulkan? I was wondering why a native Linux game was taking that long to process shaders, and that seemed to be the culprit. Swapped it over to Vulkan.
CatKiller Aug 31
View PC info
  • Supporter Plus
Quoting: pilkQuestion, has anyone else noticed the game defaulting to DirectX 11 on Linux instead of Vulkan? I was wondering why a native Linux game was taking that long to process shaders, and that seemed to be the culprit. Swapped it over to Vulkan.

It's not native (yet?).
pilk Sep 1
Quoting: CatKillerIt's not native (yet?).
Ohhhh. I thought it was considering it's Valve. Although, I can't find a definitive answer on the store page.
TBF Sep 1
Hi fellow m8tes,

I am asking kindly, "Can someone who has access to Deadlock, please send an
invitation my way?"

It would be super exciting to be part of a this Valve gem. Enjoying mobas and like to
play this early version together with the community.

Is it true, that wishlisting on Steam would possibily result in an invitation link ?

Cheers,

TBF
morbius Sep 1
I tried to play again, this time with Vulkan renderer. Well, it compiled the shaders for only about an hour, then the game started. After about 15 minutes in the hero practice session, the game crashed. I started it again and again it tried to compile shaders, but I skipped that. The game started and then again crashed in hero practice mode.

This thing is not stable, as least on my Ubuntu. Rebinding ability keys to my mouse buttons didn't seem to work. I did however like the feel and the movement of the game, perhaps I will like it one day, when a better client comes out.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.