Valve's latest game Deadlock continues rising up the most-played games ranking on Steam, despite it being invite-only and the developers continue expanding it. As a reminder, Linux players need Proton and you may also need a quick fix to stop it crashing.
In the last 24 hours it hit a peak player count of 106,447 putting it higher than Rust, Call of Duty, Stardew Valley, War Thunder and other usually very popular games. Clearly, Valve's idea for it is working and it seems a lot of people are fully coming around to enjoying and appreciating the design.
Source: SteamDB
As long as the player numbers keep up, it seems like Valve may well be onto truly the next big thing here. Still, the biggest test of course is when it's fully opened up but it's incredibly promising to see.
The design keeps changing too, only in the last update the developers added in wall jumping. So that's in addition to dashing, double-jumping, mantling over things and sliding too. Valve also added in some ropes to certain builds too so you can quickly climb up, and you can shoot while hanging on the ropes too.
One thing that I really struggled with early on while learning Deadlock, and to some extend I still struggle a bit with now, is to not treat it like a shooter. Yes, it has guns (and finger-guns), but it's a MOBA like Dota 2 more than it is a hero shooter. Your guns aren't even particularly good and deal pretty low damage, a lot of the time they're just to get health down a bit for your abilities, or to finish someone off.
You can follow Deadlock on Steam. You'll have to find an invite from someone to access it.
Have you been playing Deadlock? Be sure to let me know what you think to Valve's latest in-development game in the comments.
Quoting: mindplagueWould love an invite too if someone is willing to share.
You can add me on steam (aka ToysRsus).
Last edited by 1xok on 30 August 2024 at 6:15 pm UTC
The "not really a shooter" part, it intrigues me.
If there is an invite left, i’d love one too, thanks.
Quoting: pilkQuestion, has anyone else noticed the game defaulting to DirectX 11 on Linux instead of Vulkan? I was wondering why a native Linux game was taking that long to process shaders, and that seemed to be the culprit. Swapped it over to Vulkan.
It's not native (yet?).
Quoting: CatKillerIt's not native (yet?).Ohhhh. I thought it was considering it's Valve. Although, I can't find a definitive answer on the store page.
I am asking kindly, "Can someone who has access to Deadlock, please send an
invitation my way?"
It would be super exciting to be part of a this Valve gem. Enjoying mobas and like to
play this early version together with the community.
Is it true, that wishlisting on Steam would possibily result in an invitation link ?
Cheers,
TBF
This thing is not stable, as least on my Ubuntu. Rebinding ability keys to my mouse buttons didn't seem to work. I did however like the feel and the movement of the game, perhaps I will like it one day, when a better client comes out.
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