Love your mysterious point and click adventures like the classics? Inspired by Myst and Riven, the pixel-art game The Abandoned Planet is out now. With Native Linux support too created by Dexter Team Games, who also made Dexter Stardust : Adventures in Outer Space.
More about it: When a wormhole tears open in space, an astronaut is hurled down and crashes on a distant planet. But where is she? Where are all the inhabitants of the planet? And how is she going to get back home? Solve the puzzle and piece together the mystery in this 2D, pixel art, first person, point and click adventure.
Direct Link
Features:
- A unique 2D first person adventure.
- An HD UI laid over beautiful hand painted pixel art.
- A quick and responsive navigation system which gives a modern and nimble feel to the gameplay.
- Solve inventory and environment based puzzles.
- Over 300 unique areas to explore.
- Fully animated cutscenes.
- Fully voiced in English.
This actually looks gorgeous. Some really lovely animated scenes in this! Seems like an easy choice if you love these types of adventures.
You can check it out on Steam.
Quoting: _wojtekEh... I don't get why pixel-art still being made... they made perfect sense with CRTs but now? It's not even for nostalgia...Pixel art is like a book, it leaves much more to the imagination than ultra-realistic art.
Quoting: KirtaiHa! The impressionism of the computer world!Quoting: _wojtekEh... I don't get why pixel-art still being made... they made perfect sense with CRTs but now? It's not even for nostalgia...Pixel art is like a book, it leaves much more to the imagination than ultra-realistic art.
1) First person viewpoint
2) No actions except for some default action on click (no licking, kicking, talking etc that you should pick and activate)
3) No inventory (except for holding one page in the first game)
4) AND MOST IMPORTANTLY - not obvious puzzles. They can be hard or easy, but it's not obvious at the start what are you seeing, how those mechanisms connect, what is the puzzle exactly... You can press some button and have no idea what it activated and where. Same can be said about the story - it's always in medias res, little to no context, you're just there and should do stuff. What stuff? How? Go figure it all out.
So, Talos Principle for example is not Myst-like, because all the puzzles are separated into rooms and the mechanic of the puzzles is obvious pretty much from the start.
Is this one really a Myst-like? Because I've seen and played some even bad and low-budget ones, but I can't say that I know of any really successful game in this genre by some other studio. I tried Quern, but it was not really a Myst-like to the extent to draw me in. I see inventory here and some other viewpoints and that's okay, but I suspect that it's not what we think it is.
J.U.L.I.A. Among the Stars has 3 or 5 different chapters in it and one of the chapters has this first-person view mechanic. Marvelous game, but not a Myst-like still :)
Quoting: KirtaiQuoting: _wojtekEh... I don't get why pixel-art still being made... they made perfect sense with CRTs but now? It's not even for nostalgia...Pixel art is like a book, it leaves much more to the imagination than ultra-realistic art.
I'm not talking about ultra realistic..
just stating that pixel-art made perfect sense on CRT and is just silly on LCD (which you know... is perfect display)..
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