Love your mysterious point and click adventures like the classics? Inspired by Myst and Riven, the pixel-art game The Abandoned Planet is out now. With Native Linux support too created by Dexter Team Games, who also made Dexter Stardust : Adventures in Outer Space.
More about it: When a wormhole tears open in space, an astronaut is hurled down and crashes on a distant planet. But where is she? Where are all the inhabitants of the planet? And how is she going to get back home? Solve the puzzle and piece together the mystery in this 2D, pixel art, first person, point and click adventure.
Direct Link
Features:
- A unique 2D first person adventure.
- An HD UI laid over beautiful hand painted pixel art.
- A quick and responsive navigation system which gives a modern and nimble feel to the gameplay.
- Solve inventory and environment based puzzles.
- Over 300 unique areas to explore.
- Fully animated cutscenes.
- Fully voiced in English.
This actually looks gorgeous. Some really lovely animated scenes in this! Seems like an easy choice if you love these types of adventures.
You can check it out on Steam.
Quoting: _wojtekEh... I don't get why pixel-art still being made... they made perfect sense with CRTs but now? It's not even for nostalgia...Because people like it, and buy it.
Quoting: KlaasIt looks good, but I'm concerned about the Riven/Myst inspired line. I'd prefer something inspired by Fate of Atlantis or Day of the Tentacle.As an enjoyer of both genres, I'd say you're already pretty well served as a point-and-click adventure fan. New quality releases coming out regularly.
We don't have too many Myst inspired first person narrative puzzle games though, and pretty much none in this particular style.
EDIT: I went to wishlist the game on Steam, but it was already on my wishlist.
Last edited by tuubi on 30 August 2024 at 2:01 pm UTC
I wasn't impressed with the puzzles in Myst.
Of course there are many 3rd person point and click adventures with mediocre puzzles like Runaway 2. I recently finished re-playing the game after about 10 years. I started sometime last year and got annoyed by the tediousness several times so I took a very long time. So many things stat span a huge amount of screens with animated doors and other time wasters that are (mostly) unskippable.
Quoting: KlaasIt's not about the perspective. It's about the puzzles.
I wasn't impressed with the puzzles in Myst.
My point was that you're comparing two very different game genres. A Myst-like with Day of the Tentacle style puzzles wouldn't be a Myst-like.
Quoting: tuubiA Myst-like with Day of the Tentacle style puzzles wouldn't be a Myst-like.
Why? What about Quern? And Obduction? What is a Myst-like?
Spoiler, click me
Quoting: KlaasQuoting: tuubiA Myst-like with Day of the Tentacle style puzzles wouldn't be a Myst-like.
Why? What about Quern? And Obduction? What is a Myst-like?Spoiler, click me
Does it have to have the exact same puzzles? Is that why Cyan keep remaking all their games all time?
Quern and Obduction are are clearly Myst-likes, and "inspired by Myst". One of them is even made by Cyan. I enjoyed both of them.
Referring to your spoiler, why do you think the puzzles are the same in all Cyan games? Because the mechanics are often similar? Are the puzzles in every classic Lucasfilm/LucasArts adventure the exact same ones as well?
You know what? Don't answer. I don't think this discussion is going anywhere. You don't enjoy games in this particular genre and wish the developer had made a point-and-click adventure instead. I guess that's fair, but not very productive.
And they are re-doing Myst every few years. And they've started to do the same with Riven (2024).
Quoting: KlaasThat's wrong. I enjoyed Quern very much.Quern was inspired by Myst based on their Kickstarter blurb.
And they are re-doing Myst every few years. And they've started to do the same with Riven (2024).
I get that you're not a Cyan fan, but you'll be happy to learn that based on the first few minutes of gameplay, the puzzles in this game aren't very Myst-like.
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