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For those interested in the Until Dawn remake from Ballistic Moon and PlayStation Publishing LLC, it's set to arrive on October 4th.

Much like other recent Sony releases on PC though, it will require a PlayStation Network account. The PlayStation Overlay hasn't been mentioned though which is why Ghost of Tsushima's online mode doesn't work for us, so it should run with Valve's Proton on Desktop Linux and potentially Steam Deck if you can pull the graphics down enough. I think it's safe to say all Sony PC releases will require a PSN account going forward.

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The developers also shared various details on the PlayStation blog about what's new like overhauled visuals with Unreal Engine 5, new camera controls, a reworked prologue, new collectables, more customizable settings and new settings for accessibility and much more.

I always wanted to try it, so I think I'll have to give this one a go.

You can follow it on Steam.

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20 comments

Sakuretsu Aug 15
requires PSN account
No thank you.
Requiring something like that to play a singleplayer game is an absolute no go.
Same here: on a singleplayer game is a psn account a nogo
Like others this is a hard pass for me. I refuse to bend the knee to PSN, Microsoft accounts, Uplay, EA, or any other account linking. I barely even buy from Steam these days. Plenty of games on GOG and Itch.io that interest me.
Klaas Aug 15
Okay… So we have to hope that they get lots of negative feedback and bad sales so that they give up on the idea for future releases instead of abandoning PC as a platform…
Arehandoro Aug 15
I've never managed to get PSN to work, does that mean that once they enforce it we won't be able to play it on the Deck/linux?
Theodis Aug 15
Okay… So we have to hope that they get lots of negative feedback and bad sales so that they give up on the idea for future releases instead of abandoning PC as a platform…

I've been hoping this for launchers, extra accounts, DRM, microtransactions, etc. But unfortunately it seems like if they can push it long enough for a generation to have not known better, people will just start defending it because that's just how it normally is.
Klaas Aug 15
people will just start defending it because that's just how it normally is.
I've seen it so many times, but I'm still baffled whenever someone militantly defends something scummy done by a really big corporation.
melkemind Aug 15
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Okay… So we have to hope that they get lots of negative feedback and bad sales so that they give up on the idea for future releases instead of abandoning PC as a platform…

If history is any indicator, it won't. So many games require alternate accounts, and they all sell well. The only thing that might get Sony some backlash is that people in some regions can't create PSN accounts.
I've never managed to get PSN to work, does that mean that once they enforce it we won't be able to play it on the Deck/linux?

Yes, without a PSN account you can't buy, play and download the game, if you life in a region without psn network access. You can't buy all new sony pc ports.


Last edited by LinuxGamesTV on 15 August 2024 at 6:18 pm UTC
ToddL Aug 15
I remember getting this game for free when it was PS Plus back then and never got around to playing it. I guess I'll wait for a sale on this one to buy it for the Steam Deck since I still have an active PSN account that should work with linking.
Arehandoro Aug 15
I've never managed to get PSN to work, does that mean that once they enforce it we won't be able to play it on the Deck/linux?

Yes, without a PSN account you can't buy, play and download the game, if you life in a region without psn network access. You can't buy all new sony pc ports.

I live in a country with PSN network. I just couldn't make it work from a game on desktop (fedora)
[quote=Theodis]
Okay…
I've been hoping this for launchers, extra accounts, DRM, microtransactions, etc. But unfortunately it seems like if they can push it long enough for a generation to have not known better, people will just start defending it because that's just how it normally is.

This is a very possible reality, sadly. I would love for PlayStation to be required to explain why an account is required outside of "Just because" and if it is required for other reasons, they should be required to demonstrate why it is required. It sounds to me like they just want to superficially inflate their "Total PlayStation User count."


Last edited by TactikalKitty on 15 August 2024 at 9:49 pm UTC
people will just start defending it because that's just how it normally is.
I've seen it so many times, but I'm still baffled whenever someone militantly defends something scummy done by a really big corporation.
I've literally been downvoted on reddit by people defending Xbox saying Ads on the Xbox Dashboard are okay, normal and I just need to get with the times...


Last edited by TactikalKitty on 15 August 2024 at 9:52 pm UTC
Cyril Aug 16
Remember the HELLDIVERS 2 case some months ago?
I don't remember who, but someone said like that they will not abandon it permanently and every new PC port of their games will probably have this. And here we go...
Disclaimer: I only buy creator-owned indie games with native Linux support, so I was never going to get this game to begin with.

With that said, I don't understand what's so bad about requiring an account? I understand that it makes the game unavailable in regions without PSN, but if you live in a region which does have PSN, what's so bad about logging in to an extra account?

Do you need to log in every time you launch the game (making it unplayable if and when they discontinue support)?
Pengling Aug 18
With that said, I don't understand what's so bad about requiring an account? I understand that it makes the game unavailable in regions without PSN, but if you live in a region which does have PSN, what's so bad about logging in to an extra account?
I can only speak to my own distaste for this particular service, here, but Sony's security track-record is particularly awful (and not mentioned in the link is that, if memory serves, at least some of the incidents listed involved sensitive data that was stored in plaintext, which only makes it worse).


Last edited by Pengling on 18 August 2024 at 4:06 am UTC
Klaas Aug 18
Do you need to log in every time you launch the game (making it unplayable if and when they discontinue support)?
Even if you'd only need to log in once for each new installation, you'd get locked out some time in the future. Not saying that you don't have to log in on every launch, I don't know about the specific arrangements.


in the link
It's interesting that some posters basically said that the breaches are okay because Microsoft had more incidents in the same time span.
Pengling Aug 18
It's interesting that some posters basically said that the breaches are okay because Microsoft had more incidents in the same time span.
It's sad, isn't it?
t3g Aug 18
Like others this is a hard pass for me. I refuse to bend the knee to PSN, Microsoft accounts, Uplay, EA, or any other account linking. I barely even buy from Steam these days. Plenty of games on GOG and Itch.io that interest me.

There are Sony released games on GOG (God of War, Days Gone, etc), but I am guessing that will stop now due to Sony forcing their secondary PSN account for DRM on PC games going forward. For a single player game, this makes no sense to force PSN and it should always be optional for multiplayer games.

I think this really screwed Sony over with Helldivers 2 and started its downfall when it locked out international players. Sony is just another greedy company who wants to inflate their PSN numbers to meet some shareholder nonsense.
Thanks both of you, those explanations make sense.
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