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Some keyboards have special features like Razer's Snap Tap and Wooting's SOCD, that can give an unfair advantage in online games, and so Valve have put their foot down and entirely banned such tricks in Counter-Strike 2.

Valve didn't name any hardware makers directly, because of course they wouldn't - they don't want to get in trouble, but it's easy to find out who it's aimed at. Snap Tap, or Simultaneous Opposing Cardinal Directions (SOCD), in super-simple terms is a way to have two keys (like A/D for character strafing) not cause you to come to an abrupt stop when you hold both down, instead allowing you to instantly change directions while keeping your accuracy (see Razer's explainer). In fact, Wooting themselves even said "SOCD is basically cheating" in a video to showcase the feature.

Now, Valve decided enough is enough and it's actually a skill to get it right with your fancy fingers and so they've banned any kind of similar automation.

Here's what Valve said in the Counter-Strike 2 update:

Counter-Strike is constantly evolving. From art, to maps, to inventive plays, and even player input, the CS community shapes the game.

Scripting and automating player commands has always been contentious, but over the years some forms of scripting (e.g., jump-throws) have gained acceptance, as they enable plays that wouldn't otherwise be possible. In fact, jump-throws became such an important part of the game that we've done the work to make them reliable without any special scripting or binds (i.e., by jumping and quickly throwing a grenade).

Developing one's coordination and reaction time has always been key to mastering Counter-Strike.

Recently, some hardware features have blurred the line between manual input and automation, so we've decided to draw a clear line on what is or isn't acceptable in Counter-Strike.

We are no longer going to allow automation (via scripting or hardware) that circumvent these core skills and, moving forward, (and initially--exclusively on Valve Official Servers) players suspected of automating multiple player actions from a single game input may be kicked from their match.

To prevent accidental infractions, in-game binds that include more than one movement and/or attack actions will no longer work (e.g., null-binds and jump-throw binds).

If you have a keyboard that includes an input-automation feature (e.g., "Snap Tap Mode"), be sure to disable the feature before you join a match in order to avoid any interruption to your matches.

Article taken from GamingOnLinux.com.
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10 comments

pb Aug 21
But at the basic training they said to zig-zag when the enemy is shooting at me...


Last edited by pb on 21 August 2024 at 11:02 am UTC
elmapul Aug 21
coming from the company who made the steam controller and put macros for specials in fighting games as an built-in advertised feature...
mindedie Aug 21
coming from the company who made the steam controller and put macros for specials in fighting games as an built-in advertised feature...
And what's wrong with it? Not all game are competitive multiplayer. Not all have perfectly functional dexterous hand.
elmapul Aug 21
coming from the company who made the steam controller and put macros for specials in fighting games as an built-in advertised feature...
And what's wrong with it? Not all game are competitive multiplayer. Not all have perfectly functional dexterous hand.

if you have some kind of motion disability, then sure, use these tools, otherwise git gud.
i mean, im REALLY BAD at fighting games, but i try to improve, and despite the fact that i cant get good at all games that i play, i dont cheat in any of then, i rather live knowing that im bad at something, than lie to myselft pretending to be good, when the truth is that i cheated.
Ehvis Aug 21
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The thing is that the hardware can now update the firmware and put in some delays and randomisation that matches the best manual players, making it impossible to detect the difference. To a lesser the degree the MoveMaster changes the skill as well. There you can't actually press left/right at the same time, but it still takes a little time to switch between the two.
Nateman1000 Aug 21
Is it just me or does it seem that supposedly “good players” need more special attention than non skilled players? They use their own better keyboards, play on limited competitive modes, and beg game studios to change their games.
sarmad Aug 21
Good move. Kick out all those cheaters. Games were more fun before e-sport bacame a thing.
a0kami Aug 21
what's VacNet 3.0 ? how does this work ?
( from 24/8/19 release note )


Last edited by a0kami on 21 August 2024 at 8:14 pm UTC
The year is 2034.

I'm playing Counter Strike 3 with my friends online. Valve has just announced players using cybernetic prosthetics are utilizing a unfair advantage to time their keystrokes and will be penalized. Oh well, at least I can still use my neural implant for now and my subscription to Mountain Dew Retro Millennium Beverage is still active. If I earn enough credits and hypercoin from the championship maybe I will be able to leave 17 and go to a new sector north. Running low on nutritional supplement 25. Lulu, sweet thing. Maybe things will be better for us both there.
Milanium Aug 24
They are clearly trying to eliminate false positives from their AI based detection. I hope it is worth it.
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