Today, Behaviour Interactive who made Dead by Daylight announced they have acquired Darkest Dungeon developer Red Hook Studios.
In a statement shared on social media the Behaviour Interactive account posted this:
“The way is lit. The path is clear.”
Today, we’re ecstatic to announce our acquisition of Red Hook Studios. Darkest Dungeon has long been a series we’ve admired, enjoyed (and maybe even lost a little sleep over) as fans, and the opportunity to welcome Red Hook as a fully independent studio under the Behaviour banner is nothing short of a thrill. We look forward to supporting Red Hook as they continue to do what they do best: put your sanity to the test.
This will no doubt sting a little, and continues to show the gaming industry being quite messy, considering Behaviour Interactive closed down Midwinter Entertainment and cancelled their Project T only six days ago.
From the press releases:
"It's a privilege to welcome a developer of Red Hook's caliber," stated Rémi Racine, Behaviour's co-founder and CEO. "Earlier this year, we established an ambitious goal for our future as a publisher – to make Behaviour synonymous with horror and surround Dead by Daylight with a library of similarly exceptional horror games. Our acquisition of Red Hook is another emphatic step towards this objective, with more to come."
"We've found kindred spirits in the Behaviour team," stated Chris Bourassa, Red Hook's co-founder. "Both studios are Canadian, independent, and devoted to fantastic horror games. Where we differ is scale, which opens the door to new possibilities. Behaviour's support will help us pursue our vision for Red Hook's future and focus fully on transforming Darkest Dungeon into an absolute juggernaut of the dark fantasy genre."
"Joining forces with Behaviour is exciting on multiple levels," added Tyler Sigman, the second of Red Hook's co-founders. "They have demonstrated a commitment to allowing our team to continue developing Darkest Dungeon in the manner we know best, but with the benefit of their considerable knowledge and resources. We are stronger together than apart. Critically, there is a shared love of Darkest Dungeon, and with Behaviour's help, we can delve even deeper into the franchise."
"Darkest Dungeon offers a natural complement to Dead by Daylight," stated Stephen Mulrooney, Behaviour's Chief Product and Technical Officer. "Both franchises occupy unique points on the horror spectrum, and both offer their players deep, innovative gameplay and original, eldritch worlds. We're so excited to add Darkest Dungeon to Behaviour's horror portfolio. Not just because we're huge fans of the games, but also because of the unparalleled creativity and passion demonstrated by Chris, Tyler, and every member of the Red Hook team."
“Joining forces is exciting on multiple levels… we don't know if we can keep working on our projects without meddling and we don't know when we will be closed like our predecessor.”
Paraphrased for your reading convenience. The original contains lots of phrase bingo words like original, innovative, unique and portfolio.
Quoting: KlaasInteresting timing.Sounds about right and pretty much no different than other studio acquisitions from bigger companies.
“Joining forces is exciting on multiple levels… we don't know if we can keep working on our projects without meddling and we don't know when we will be closed like our predecessor.”
Paraphrased for your reading convenience. The original contains lots of phrase bingo words like original, innovative, unique and portfolio.
Can't say I respect either studio, perhaps they're made for each other.
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