Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Coromon is one of the better monster-taming / creature collecting Pokémon-likes that I've played and now the series is getting a new and rather different entry with Coromon: Rogue Planet. The first game is Steam Deck Verified and works great on desktop Linux too with Proton.

This time it's less of a standard Pokémon-like, and more of a turn-based tactical strategy game, with rogue-lite elements to make "an endlessly-replayable Monster Taming gameplay experience".

More about it: "Explore a variety of over 10 ever-changing biomes! Make tactical decisions on which paths to take as you navigate different events across the planet of Velua, weighing risk and reward. Each biome contains new and interesting challenges, as well as its own biosphere of Coromon. Procedurally-generated maps, encounters, and rewards ensure that every run feels fresh and new.

Unlock 7 different playable characters, each with their own story and playstyle! As you navigate your way through Velua’s diverse wildlands, you’ll find other trainers in need of your help. Join forces with them to permanently unlock them as a playable character, and complete milestone goals to discover their stories and gain new bonuses for every successive run!"

Check out the teaser:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

At its heart it's still very much a game all about taming those monsters though, with 130 of them this time around. Each having their own unique abilities. There's also going to be a meta-progression system to allow you to constantly upgrade your skills and abilities, along with upgrading a special hub area.

Something that pulled in my curiosity here is the mention of a mysterios interstellar spaceship you find the remains of. Each time you play you bring back new info and resources, and you're somehow working together with all other players to "progress a global narrative and unlock the secrets of the galaxy".

If that sounds like your kind of thing you can follow it on Steam.

Article taken from GamingOnLinux.com.
2 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
1 comment

QYME Sep 3
Dammit this is disapointing as hell. Coromon had one really good overworld and was fun to explore, going the easy way of random generation to create content removes half of what made it one of the best pokemon like experience (best in my opinion as pixel sprites are not outdone by any other i've seen and not making it looks like a random unity glued asset project).

And proper postgame was awaited by all for Coromon.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register