The latest Dwarf Fortress update has been released bringing with it some needed fixes, along with babies and some fun news about modding.
This is a Fortress Mode update, separate from the opt-in Adventure Mode Beta which still isn't ready for a main release just yet. The devs gave a word of warning though that it might nukes saves until a Steam issue is solved. Here's what's changed:
Major bug fixes
- Linux trainer crash fixed (again).
- Added crash guard for bad civilian alert.
Graphics additions/changes
- Dwarves/humans/elves/goblins/kobolds have child and baby images, new equipment, and palette support.
- Garden and crop plants have more images.
- Mandible portrait fixed for experiments.
Other bug fixes/tweaks
- Good/bad thoughts about tombs work.
- Poisonous forgotten beasts work more reliably.
- Various minor tweaks to input/layout.
- Fixed drinks being destroyed on unretire.
- Fixed a few broken sorts.
The extra fun bit though — Lua modding is coming. They said it will allow you to "literally change the code to make custom behaviours and adapt the systems more expansively than ever" and it will also be the foundation for "the upcoming procedural magic system which will be added to all modes". Check out the video on it:
Direct Link
You can buy it from:
Anyway, still cool to have powerful scripting tools for modding games, despite all of this, so good news I guess.
Poisonous forgotten beasts work more reliably.
Very !!FUN!! bug fix
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