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European Consumer Organization (BEUC) has called on the European Commission to deal with various game publishers, that the BEUC claim are breaching EU consumer protection laws.

The action named "Game OVER", was announced September 12th, in partnership with member organisations from 17 countries. Taking aim at Activision Blizzard, Electronic Arts, Epic Games, Mojang Studios, Roblox Corporation, Supercell and Ubisoft.

What's the issue then? They identified these areas of concern:

  • Consumers cannot see the real cost of digital items, leading to overspending: the lack of price transparency of premium in-game currencies and the need to buy extra currency in bundles pushes consumers to spend more.
  • Companies’ claims that gamers prefer in-game premium currencies are wrong.
  • Consumers are often denied their rights when using premium in-game currencies, tied to unfair terms favouring game developers.
  • Children are even more vulnerable to these manipulative tactics. Data shows that children in Europe are spending on average €39 per month on in-game purchases. While they are among the ones playing the most, they have limited financial literacy and are easily swayed by virtual currencies.

From the press release: Agustín Reyna, Director General of BEUC, commented:

"The online world brings new challenges for consumer protection, and it shouldn’t be a place where companies bend the rules to increase profits. BEUC’s members have identified numerous cases where gamers are misled into spending money. Regulators must act, making it clear that even though the gaming world is virtual, it still needs to abide by real-world rules.”

“Gamers shouldn’t need to rely on a calculator anytime they want to make an informed decision on how much they want to spend. The money they spend should be displayed in real money and deceptive practices must be stopped.”

“Today, premium in-game currencies are purposefully tricking consumers and take a big toll on children. Companies are well aware of children’s vulnerability and use tricks to lure younger consumers into spending more.”

Video Games Europe, a trade body that represents 19 European and international video game companies and 13 national trade associations put out their own press release statement on it that notes:

"The purchase of in-game currencies is a well-established practice, and well understood by players. Our members always respect European consumer laws in how they offer these purchases.

Our industry offers a wide range of games that enable players to access a huge variety of genres and innovative new experiences across different services. Players can experience entire games without spending any money, giving them the opportunity to try games without any upfront cost or commitment.

Video Games Europe and its members support and promote fair and transparent principles for purchases of in-game content, including for in-game currency. The PEGI Code of Conduct requires developers to ensure that the real-world cost is clear and unambiguous at the point of purchase of the in-game currency."

This is going to be an interesting fight.

Over to your in the comments, what are your thoughts?

Article taken from GamingOnLinux.com.
Tags: Misc
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38 comments
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dziadulewicz 3 days ago
QuoteTaking aim at Epic Games

Good! And please free Alan Wake II from your shackles EpiG so it can be available on Steam, then i'll buy from there. Won't give you epic pigs money ever.
damarrin 3 days ago
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Quoting: dziadulewicz
QuoteTaking aim at Epic Games

Good! And please free Alan Wake II from your shackles EpiG so it can be available on Steam, then i'll buy from there. Won't give you epic pigs money ever.

Epic published it, so you'll be giving them money regardless.
dziadulewicz 3 days ago
Quoting: damarrin
Quoting: dziadulewicz
QuoteTaking aim at Epic Games

Good! And please free Alan Wake II from your shackles EpiG so it can be available on Steam, then i'll buy from there. Won't give you epic pigs money ever.

Epic published it, so you'll be giving them money regardless.

So the contract for that is eternal, Epic getting cuts on all future purchases even, say, 5 years from now? Even further? Is that what you are saying?

If what you state is true, NO i won't be giving Epig monys. I mean, one can get this game for free as in beer anyways right now. Then supporting Remedy by buying Alan Wake III from Steam two or three times, just to get the message through, right.

Whatever the case; Epig is not going to last with this business model (and attitude) of theirs much longer. The truth is that AW2 would already have sold triple times more if no Epig exclusive. Steam has quite a volume and great sales.
damarrin 3 days ago
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Epic published the game. All the money goes through them.

Quoting: dziadulewiczWhatever the case; Epig is not going to last with this business model (and attitude) of theirs much longer.

As long as they have the cash cow that is Fortnite they will be around forever. They can burn through billions in other parts of their business. You don't follow the gaming market, do you?
grigi 2 days ago
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Hope this gets legal traction and destroys the ability of dodgy game devs to exploit. Unfortunately that's wishful thinking. They will just fire everybody to keep the profits high, Oh, they are already doing that.

Also this statement:

"The purchase of in-game currencies is a well-established practice"
It's definitely well established, but so is the practice of loan shark-ing.

", and well understood by players."
Obviously not, else you wouldn't even get this action at this scale.
It's also well established that these are classical diversion tactics.

Dodgy…
heidi.wenger 2 days ago
Quoting: damarrinEpic published the game. All the money goes through them.

Quoting: dziadulewiczWhatever the case; Epig is not going to last with this business model (and attitude) of theirs much longer.

As long as they have the cash cow that is Fortnite they will be around forever. They can burn through billions in other parts of their business. You don't follow the gaming market, do you?

Look, it is you who got it wrong: it wont be on Steam for a quite a while, that's how contract with Remedy is. Like with Microsoft with Alan Wake it was around 7 years. After that all changed. Being an original publisher isn't anything permanent.

Alan Wake 2 deal with Epic could be around the same time, maybe longer, but not anything forever permanent.

Fortnite is nothing sort of forever either IMO this basic information has nothing to do with totally following gaming market ...
damarrin 2 days ago
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Frankly, whatever. Putting the game on Steam has nothing to do with Epic being or not being its publisher, they can publish it to Steam, too. The date the publishing contract expires doesn't have to be tied to Epic's exclusivity deal. The other dude said Epic wouldn't last long, which is clearly bollocks, as they have all the money in the world right now. Of course nothing is forever, it's hyperbole.
dziadulewicz about 7 hours ago
Quoting: damarrinFrankly, whatever. Putting the game on Steam has nothing to do with Epic being or not being its publisher, they can publish it to Steam, too. The date the publishing contract expires doesn't have to be tied to Epic's exclusivity deal. The other dude said Epic wouldn't last long, which is clearly bollocks, as they have all the money in the world right now. Of course nothing is forever, it's hyperbole.

They don't have "all the money in the world" and nevertheless that isn't guarantee for anything in the long run. I'm sure you have noticed how fast "empires" can come down nowadays in entertainment (Star Wars is in nothing short of trouble in TV-series and games alike canceled seasons and new game don't sell). Fortnite is pretty much Epig got and its getting old.

This "nothing is forever here" stuff you bring about was indeed just few years for Alan Wake I and Microsoft. We'll see what happens with AW2
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