Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

God of War Ragnarök from Santa Monica Studio, Jetpack Interactive and PlayStation Publishing LLC has released on PC today and Valve put it quickly through verification for Steam Deck.

While writing this article it was initially only noted via SteamDB, but checking back before publishing and the status is now live on the Steam page too. So it's fully Steam Deck Verified with Proton 9.0-3 that was also released recently. Once again, Valve and their coders doing some amazing work to get AAA games working at release on Linux platforms like Steam Deck and desktops.

The game does require a PlayStation Network Account, so some regions will be unable to buy or play it. People were worried that the PlayStation Overlay, which is used in Ghost of Tsushima DIRECTOR'S CUT and causes the online mode not to work, would be forced here again but it seems that's not the case.

However, this seems due to the developers putting in a hook to detect the Steam Deck, and simply not use the overlay if so. What this means is that for Desktop Linux players, you'll need to add this Steam launch option to pretend it's a Steam Deck to get it work:

SteamDeck=1 %command%

You can add this via right clicking on the game -> properties -> add it into the Launch Options text box.

This appears to come with some mouse issues though, so you'll need a gamepad for now, as mentioned in comments on the Proton GitHub ticket for it. You also might need to link your PlayStation and Steam accounts first to get it to work.

I'll admit, this one snuck-up on me and I forgot it was coming today, so I've not had a chance to take a look. I really hope though, that it runs better than the previous God of War game that had frequent Steam Deck lock-up crashes while also being Steam Deck Verified.

You can buy it from:

Fanatical

Humble Store

Steam

Article taken from GamingOnLinux.com.
13 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
17 comments
Page: 1/2»
  Go to:

redneckdrow Sep 20
Tek'ma'te Kratos, indeed!
God of War was such a good game, as soon as the mouse issue is fixed…
kerossin Sep 20
QuoteThe game does require a PlayStation Network Account, so some regions will be unable to buy or play it.

Genius! They want to stop piracy but they also don't want to sell the game to me. I haven't pirated in years but they're not giving me any other choices.
Mohandevir Sep 20
I'll just wait for a good sale, then. I'm not in a hurry. I bought Uncharted, last week.
finaldest Sep 20
PSN account required.

Sorry No Buy from me.
Salvatos Sep 20
Quoting: kerossin
QuoteThe game does require a PlayStation Network Account, so some regions will be unable to buy or play it.

Genius! They want to stop piracy but they also don't want to sell the game to me. I haven't pirated in years but they're not giving me any other choices.
Funny how many people forget that not playing a game is also an option.
whizse Sep 20
View PC info
  • Supporter
I thought those were weaponized pizza slices and got all excited for a second, but it's just boring flaming swords.

Booo!
_Mars Sep 20
Does anyone know what the actual issue with the PlayStation Overlay is? I tried searching through Github issues at one point and didn't find anything.

Is it a Windows API that hasn't been implemented yet? Does it use libraries that don't work properly with Proton? Is it some sort of DRM/anti-cheat that doesn't work?

I find it odd that the overlay has been around for a while and I never even heard about what the problem is.
STiAT Sep 20
Slow down there, I didn't even finish the first one yet :-D.
WMan22 Sep 21
Quoting: _MarsDoes anyone know what the actual issue with the PlayStation Overlay is? I tried searching through Github issues at one point and didn't find anything.

Is it a Windows API that hasn't been implemented yet? Does it use libraries that don't work properly with Proton? Is it some sort of DRM/anti-cheat that doesn't work?

I find it odd that the overlay has been around for a while and I never even heard about what the problem is.

This, seriously, we never got word on WHY Ghost of Tsushima's multiplayer doesn't work because of PSN, I have never heard anyone say it's because of anticheat, it's kinda unique in that regard. I mean, Helldivers worked.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.