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Released originally back in 2018, Slipstream is a retro racer in the spirit of games from the late 80s and early 90s. The developer came back for one final update to finish it off.

The new update brings in modding tools so you can do want you want with it like create new tracks, cars and music. Along with that Steam Workshop support is now officially available for Slipstream too. Making use of their own tools the developer also released a free content expansion adding in two new tracks, two new cars and two new songs.

Additionally the game received some minor fixes as part of the patch.

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Game Features:

  • Authentic pseudo-3D game engine with 2D graphics, just like the glory days of the arcade racers.
  • 20 Different tracks, set on a variety of exotic locations all around the world... and beyond.
  • Local multiplayer up to 4 players!
  • 6 Game modes:
    • Grand Tour, a road trip through exotic landscapes, with branching paths and rivals to race against.
    • Cannonball, a freely customizable race mode with optional traffic, rivals and other racers
    • Grand Prix, a championship mode with five races back to back and money prizes used to upgrade your car!
    • Single Race, just a race in any of the game's 20 tracks
    • Time Trial, a solo race against time
    • Battle Royale, an elimination endurance race mode
  • 5 Car models, each with its own specs and playstyle.
  • Original soundtrack with 9 exclusive songs + you can add your own music.
  • A variety of graphical options to customize the game's visuals, including 30fps mode, CRT and NTSC filters.

You can buy it from:

Steam

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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8 comments

pb Sep 6
So I tried to play it in 2019 and I couldn't finish the tutorial, because the slipstream mechanics didn't work, on Linux anyway. I wonder if they fixed it.
based Sep 6
Great to hear! Long time fan, one of the best racers of this kind. I wonder if dev got the idea from Ross Scott's Outrun Clones episode


Last edited by based on 6 September 2024 at 9:41 am UTC
saturnoyo Sep 6
I got it today and I must say I'm impressed. It's more immersive and detailed than I thought
sonic2kk Sep 7
Quoting: pbSo I tried to play it in 2019 and I couldn't finish the tutorial, because the slipstream mechanics didn't work, on Linux anyway. I wonder if they fixed it.


It worked for me back in 2018, the dev even mentioned that they developed the game on Linux back then. It used to be distributed as an AppImage, since the move from libGDX to FNA though I think it uses a standard binary.

I have only played a couple hours over the years, but I haven't had any trouble...
Linux version works OK for me too last time I tried, on ubuntu

This is really cool news, love playing this game split-screen, gameplay is a nice mix between classic Outrun and coast 2 coast

Kinda makes me wish I bought the steam version and not GOG though, didn't think it would end up with Workshop support
Infact the GOG version is still on 1.3.2

I hope this isn't going to be one of those cases were the gog version never gets the update :-/
Quoting: pbSo I tried to play it in 2019 and I couldn't finish the tutorial, because the slipstream mechanics didn't work, on Linux anyway. I wonder if they fixed it.

Not sure what your problem was, but I completed the game in 2019 without issue. Was one of my favourite games.
pb Sep 7
Quoting: thoughtfulhippo
Quoting: pbSo I tried to play it in 2019 and I couldn't finish the tutorial, because the slipstream mechanics didn't work, on Linux anyway. I wonder if they fixed it.

Not sure what your problem was, but I completed the game in 2019 without issue. Was one of my favourite games.

Maybe it was a pebkac.
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