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Bringing together two of my favourites genres. Monster catching and survivor-like bullet heaven, Wildkeepers Rising seems like it's going to be awesome. I thought that the idea of Temtem: Swarm sounded good, but Wildkeepers Rising appears to push the idea much further into a bigger game (and with a vastly different style).

Announced today from Lioncode Games who also made Mech Armada released back in 2022.

Wildkeepers Rising will give you the ridiculous over-the-top and ever-increasing power from the survivor-like boom, while also giving you a creature collection of friends to join you in combat. Check out the trailer:

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Features:

  • Bullet Heaven | Shred thousands of monsters in bullet heaven runs
  • Creature Collector | Discover, tame, and train magical beasts
  • Runs & Builds | Create team synergies with different Guardians
  • Roguelike Runs | Take runs with different Wildkeepers wielding different weapons
  • Progression | Unlock new Guardians and items and make them stronger between runs
  • RPG Elements | Discover a rich world of fantasy heroes and magical monsters.

From the press release:

“We’ve seen survivor games adopt some twists since the original recipe, integrating mining, guns, and god boons; Wildkeepers further innovates by adding adorable creature collecting and party synergy to the dopamine rush and replayability of games like Vampire Survivors or Death Must Die” – Sergio Garces, Lioncode Games Director.

“I’m combining cues and inspiration from my favorite anime and fantasy titles to make these monsters as fun and whimsical as I can. Classic arcade beat-em-ups are hugely influential on our character roster as well–we’re a small team, so we’re working hard to create a love letter to our influences that inspired us to want to create.” – Lyle Moore, Art Director.

You can follow it on the Steam page. I am 100% going to be checking this one out, so I'll let you know how it runs with Valve's Proton.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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