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Bringing together two of my favourites genres. Monster catching and survivor-like bullet heaven, Wildkeepers Rising seems like it's going to be awesome. I thought that the idea of Temtem: Swarm sounded good, but Wildkeepers Rising appears to push the idea much further into a bigger game (and with a vastly different style).

Announced today from Lioncode Games who also made Mech Armada released back in 2022.

Wildkeepers Rising will give you the ridiculous over-the-top and ever-increasing power from the survivor-like boom, while also giving you a creature collection of friends to join you in combat. Check out the trailer:

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Features:

  • Bullet Heaven | Shred thousands of monsters in bullet heaven runs
  • Creature Collector | Discover, tame, and train magical beasts
  • Runs & Builds | Create team synergies with different Guardians
  • Roguelike Runs | Take runs with different Wildkeepers wielding different weapons
  • Progression | Unlock new Guardians and items and make them stronger between runs
  • RPG Elements | Discover a rich world of fantasy heroes and magical monsters.

From the press release:

“We’ve seen survivor games adopt some twists since the original recipe, integrating mining, guns, and god boons; Wildkeepers further innovates by adding adorable creature collecting and party synergy to the dopamine rush and replayability of games like Vampire Survivors or Death Must Die” – Sergio Garces, Lioncode Games Director.

“I’m combining cues and inspiration from my favorite anime and fantasy titles to make these monsters as fun and whimsical as I can. Classic arcade beat-em-ups are hugely influential on our character roster as well–we’re a small team, so we’re working hard to create a love letter to our influences that inspired us to want to create.” – Lyle Moore, Art Director.

You can follow it on the Steam page. I am 100% going to be checking this one out, so I'll let you know how it runs with Valve's Proton.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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