NVIDIA today released two new Linux drivers. The big one is the NVIDIA 565.57.01 Beta, along with a one-liner update in the stable 550.127.05 release.
The stable release driver 550.127.05 mentions "Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0".
While the bigger NVIDIA 565.57.01 Beta includes various new features and fixes I've split below for easy reading.
New Features & Improvements
- Re-enabled GLX_EXT_buffer_age on Xwayland. This extension had been previously disabled on Xwayland due to a bug which is now fixed.
- Added support for mmap of exported DMA-BUF objects.
- Added several new per-plane and per-CRTC vendor-specific properties to nvidia-drm. These properties may be used by Wayland compositors to program the GPU's color pipeline for HDR hardware acceleration.
- Introduced a driver optimization to mitigate the performance loss from the 'd3d9.floatEmulation' option in DXVK.
- Updated the framelock settings page of the nvidia-settings control panel to use the GTK3 theme text color rather than defaulting to white for the text color, improving legibility with some themes.
- Implemented support for VK_EXT_depth_clamp_control.
- Reduced some cases of stutter with OpenGL syncing to vblank while using GSP firmware.
Bug Fixes:
- Fixed a bug that could cause suspend/resume to fail when using the NVreg_PreserveVideoMemoryAllocations option: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/472
- Fixed a bug that caused the cursor image to be truncated on Gamescope: https://github.com/ValveSoftware/gamescope/issues/1099
- Fixed a bug that caused FarCry 5 running through DXVK to display a black screen.
- Fixed some performance regressions that were observed with Vkd3d 2.9.
- Fixed a bug that could cause flickering in some applications when using Unified Back Buffer (UBB).
- Fixed a bug which could cause incorrect and/or washed out colors to be displayed with HDR scanout: https://bugs.kde.org/show_bug.cgi?id=482780
- Implemented support for VK_EXT_depth_clamp_control.
- Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0.
- Fixed a bug that could cause kernel crashes upon attempting KMS operations through DRM when nvidia_drm was loaded with modeset=0.
Let me know your thoughts in the comments!
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
15 comments
What's the state of Linux HDR support on NVIDIA in late 2024? I didn't know there was any kind of support in the driver until I read these patch notes.
Obviously, this depends on having reliable Wayland support (which isn't my experience with the NVIDIA driver until now due to frequent freezes), but I figure I'd ask nonetheless.
Last edited by Calinou on 22 October 2024 at 5:13 pm UTC
Obviously, this depends on having reliable Wayland support (which isn't my experience with the NVIDIA driver until now due to frequent freezes), but I figure I'd ask nonetheless.
Last edited by Calinou on 22 October 2024 at 5:13 pm UTC
0 Likes
Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for example
4 Likes, Who?
*Still waiting for the next stable release*
I am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE
Last edited by Vortex_Acherontic on 22 October 2024 at 8:02 pm UTC
I am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE
Last edited by Vortex_Acherontic on 22 October 2024 at 8:02 pm UTC
0 Likes
Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for exampleAs a programmer I like that its more detailed :)
for example "Added support for mmap of exported DMA-BUF objects." is an important feature, it allows screen recorders to use the relatively new vulkan video encoding fully on the gpu, which allows for significantly better fps in games while recording
Last edited by nnohonsjnhtsylay on 22 October 2024 at 8:29 pm UTC
2 Likes, Who?
Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for example
Because they’re written by AI on Nvidia hardware? 🤔
😂
0 Likes
Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for exampleA Vulkan extension. https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_depth_clamp_control.html
You can see which driver supports which extensions on https://mesamatrix.net/, except proprietary drivers are missing from there.
Windows release notes are written for gamers, hoping they update drivers or are encouraged by game developers to do so.
Linux release notes are written for compositor developers, game developers and distro graphics drivers maintainers, to let them know if it's worth backporting a driver to a stable release and which workarounds they can try disabling.
Last edited by Pikolo on 22 October 2024 at 9:18 pm UTC
5 Likes, Who?
Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for example
This right here explains we have a real problem at least in America. I sincerity hope this problem is not starting to spread to other countries. No one reads to understand anymore. We talk this way to explain the exact details without "sugar coating" this is very much and important skill in IT. I don't even want to get started how we don't ship products with manuals anymore..
3 Likes, Who?
Good job NVidia, your recent Linux work has been impressive.
2 Likes, Who?
Anyone knows how to have a convenient get-the-latest-nvidia-driver setup on Debian? On Ubuntu, they had something in the settings to choose the latest driver. In Debian, the nvidia driver is always waaay behind.
Last edited by ShabbyX on 23 October 2024 at 11:48 am UTC
Last edited by ShabbyX on 23 October 2024 at 11:48 am UTC
0 Likes
I find people who think their narrow knowledge specialty is the only important thing really annoying. And this is just ridiculous--I have lived through the entire trajectory of computing being even slightly accessible to people, starting from the TRS-80 model 1 my dad bought when I was 12, and there was never a time when many people would have understood that kind of note. Which doesn't say they shouldn't have notes like that--there are perfectly good reasons. But you can't have a declinism story when we were never in a place to decline from.Why are these Linux patch notes always so cryptic in the Windows Patch notes, you read things like 'game ready driver for this and that', 'optimal settings for this and that', 'fixed this bug'. Whereas with the Linux drivers i feel like I need a degree to understand that. What the frick is VK_EXT_depth_clamp_control for example
This right here explains we have a real problem at least in America. I sincerity hope this problem is not starting to spread to other countries. No one reads to understand anymore. We talk this way to explain the exact details without "sugar coating" this is very much and important skill in IT. I don't even want to get started how we don't ship products with manuals anymore..
If anyone should be grumbling about decline, it should be me--as a liberal arts type, I at least have a case to make about how with the decimation of the liberal arts and social sciences in modern higher education, nobody understands anything about how civilization works and it's led to horrible declines in our politics and culture. It's probably largely untrue, there are lots of other causes, but at least I'd have a previous better situation to point to.
And incidentally, I'm pretty sure they don't ship products with manuals any more because everything that would have been in the manual is easily searchable on the web now.
3 Likes, Who?
I am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE
(Checks repo) You're not wrong! For my Tumbleweed system I've created a small script to update my drivers 'the hard way' as I like to have the latest release installed.
1 Likes, Who?
I am really starving for explicit sync but 560 is still NFB or Beta. Neither or which are packaged by openSUSE
(Checks repo) You're not wrong! For my Tumbleweed system I've created a small script to update my drivers 'the hard way' as I like to have the latest release installed.
Yeah thought of it too. But then remembered I use systemd-boot, TPM 2.0 FDE and secure boot on Aeon. Even the official driver package was a bit flunky at first during install and updating. So I decided to not break my system and wait patiently :D
Which reminds me ... I believe there was a question lately on the bug tracker. *moves out*
0 Likes
Anyone knows how to have a convenient get-the-latest-nvidia-driver setup on Debian? On Ubuntu, they had something in the settings to choose the latest driver. In Debian, the nvidia driver is always waaay behind.AFAIK there was some command line option you can run official Nvidia driver .run file with to generate .deb files you can then install with dpkg.
0 Likes
I find people who think their narrow knowledge specialty is the only important thing really annoying. And this is just ridiculous--I have lived through the entire trajectory of computing being even slightly accessible to people, starting from the TRS-80 model 1 my dad bought when I was 12, and there was never a time when many people would have understood that kind of note. Which doesn't say they shouldn't have notes like that--there are perfectly good reasons. But you can't have a declinism story when we were never in a place to decline from.Absolutely! I especially agree with the point about narrow knowledge specialty. It is possible to put things in layman's terms and still make an accurate and clear statement. Plain language legal contracts demonstrate this. Some might think that the failure to do this in many professions is because it would remove the exclusivity of their club ... but I think that it is simply that they get so used to thinking in their professional shorthand that they forget that outsiders do not speak it too.
2 Likes, Who?
So far the driver has been as good as the previous one. No issues to report. No regressions noticed yet.
but since i didn't have any issues with 560.xx drivers, i don't really have anything to try to see what got fixed for my usecases or games. will see about vkd3d performance i guess, but i don't play many modern games and the ones with dx12 i played seemed to run with no perf issues on 560 already, but will keep an eye on this.
edit: ok tested gamescope and yeah the cursor rendering seems to be fixed now. That was the final issue with gamescope for me. Though i don't really like gamescope, cause i have to force cursor grab in Warhammer Online, otherwise every mouse move just points me to look at the floor. With forced curosr grab thats fine, but i cant escape to second monitor easily without switching workspace.
Last edited by Xpander on 24 October 2024 at 8:35 am UTC
but since i didn't have any issues with 560.xx drivers, i don't really have anything to try to see what got fixed for my usecases or games. will see about vkd3d performance i guess, but i don't play many modern games and the ones with dx12 i played seemed to run with no perf issues on 560 already, but will keep an eye on this.
edit: ok tested gamescope and yeah the cursor rendering seems to be fixed now. That was the final issue with gamescope for me. Though i don't really like gamescope, cause i have to force cursor grab in Warhammer Online, otherwise every mouse move just points me to look at the floor. With forced curosr grab thats fine, but i cant escape to second monitor easily without switching workspace.
Last edited by Xpander on 24 October 2024 at 8:35 am UTC
1 Likes, Who?
See more from me