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SILENT HILL 2 from Bloober Team SA and KONAMI just got a fresh update today, pulling in lots of fixes and some technical improvements. It has a Platinum rating on ProtonDB but Valve currently have it rated as Unsupported on Steam Deck.

All the technical changes:

- Reduced visual glitches when using the latest version of NVIDIA DLSS.
- Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
- NVIDIA Reflex is now active when DLSS frame generation is enabled.
- Added support for AMD FSR 3.1.1.
- Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
- Updated Intel Nanites to support upcoming driver updates.
- Improved performance and optimization for Steam Deck.
- Fixed stuttering issues related to sky map generation.
- Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
- All graphic settings should be saved locally.

Emphasis ours

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Have you been playing SILENT HILL 2? Let me know your thoughts in the comments.

SILENT HILL 2 | Release Date: 8th October 2024

Official links and where to buy from:

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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3 comments

based Oct 21
Can anyone share Deck performance pls? :) with this update
mrdeathjr Oct 21
My igpu vega 7 are similar to steamdeck igpu however steam deck igpu is rdna2 and run to 1.6ghz

Almost forget my igpu stay oc to 2.3ghz

Respect steamdeck cpu is zen 2 too equal than my ryzen 4600g however steamdeck cpu stay to 3.5ghz and my cpu stay to 4.3ghz

back to patch 1.04 seems more smoother and my save game + and mods stay working









HZB is interesting option could give improvement when you have a weak gpu












Last edited by mrdeathjr on 22 October 2024 at 1:09 am UTC
Phlebiac Oct 22
I loved this game when it first came out. Konami did a sloppy HD remaster a while back; apparently they lost the source code and it was based on a buggy pre-release. Nice to see that the new version by Bloober was done well. It's too bad they gave up on native Linux support, but in this case it probably would have been dependent on Konami approving it, anyway.
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