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Doing the rounds across the net right now is a small update to the Steam checkout process when you're making a purchase, to make it clear you don't own what you buy.

Valve added a note (I don't entirely know when), to mention how "A purchase of a digital product grants a license for the product on Steam" with a link to the Steam Subscriber Agreement. As you can see in my shot below taken today when testing a purchase:

Of course, there's already a lot of misinformation going around about this from people on social media. To remind everyone: this has always been the case. The Steam Subscriber Agreement says (if you bothered to read it, you all read agreements right?) "The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services".

So while this has always been the case, it is still somewhat buried because most people just quickly scroll through these things to get access to what they want. At least now, Valve has put it upfront every time you make a license purchase on Steam.

Why is all this happening now? You can likely thank a new California law on this (AB 2426) that is summarised as:

Existing law makes it unlawful for any person doing business in California and advertising to consumers in California to make any false or misleading advertising claim. Existing law makes a person who violates specified false advertising provisions liable for a civil penalty, as specified, and provides that a person who violates those false advertising provisions is guilty of a misdemeanor.

This bill would, subject to specified exceptions, additionally prohibit a seller of a digital good from advertising or offering for sale a digital good, as defined, to a purchaser with the terms buy, purchase, or any other term which a reasonable person would understand to confer an unrestricted ownership interest in the digital good, or alongside an option for a time-limited rental, unless the seller receives at the time of each transaction an affirmative acknowledgment from the purchaser, or the seller provides to the consumer before executing each transaction a clear and conspicuous statement, as specified. By expanding the scope of a crime, this bill would impose a state-mandated local program.

GOG took the opportunity to jump into this as well on Twitter / X with a post suggesting they will be adding a note onto their checkout process too, to say that their offline installers they offer cannot be taken away from you:

The new law doesn't seem to actually affect GOG, since in the main bill text it does specifically note it does not apply if they have access to a permanent offline download. However, it should be noted GOG also sell you a license as per their own terms. So while the new bill may not apply to them, this little jibe only really properly works if people are backing up all of their GOG purchases. Since you only get a license, rights holders could still technically get GOG to entirely remove them.

I should also note that this situation is the same for most physical media too, it's not a digital distribution only issue for consumers. Much like GOG's offline installers, you have access to your physical media whenever you want, but you still only get a license for the media you have on disc - you do not own it.

Over to you in the comments, what are your thoughts?

Article taken from GamingOnLinux.com.
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60 comments
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hm11 Oct 13
Quoting: pbNo matter how people want to cook it, it's still the same: all software you buy, download, use - you do it based on a licence, and that includes open source programs. GOG may rightfully boast offline installers, but on Steam you can also make a backup of the files and many (if not most) games can be played without Steam running.

As far as i know, you still need the steam client to restore those backups, which in a non internet location, if i were to think i can just restore those backups on a PC, I would need to download the steam client on said PC first (Not to mention the client has to download all it needs for its runtime when first installing)
tfk Oct 13
When buying isn't owning, then stealing isn't buying!

Wait that isn't right.

When stealing isn't buying...

Ehh...
Maki Oct 13
I just want them to give us a printout of the BASIC code for every game we buy so we can type it out on our Commodore 64. That's proper ownership.

Wait, no, sorry, wrong decade...
Quoting: DesumShame GOG's Linux support is rather... lacking. Wine not withstanding.

Could have fooled me as I own hundreds of Linux games from GOG. I find Steam's stance on DRM free to be lacking. I know you were trying to take a dig at GOG's lack of a Linux client but I am one of the people who don't want a client. GOG's offline installers give me exactly the experience I want.
ToddL Oct 13
All this license talk makes me miss the days of playing games without worrying about losing access to them. I know GOG exist but I'm thinking more in terms of the physical media days in the PS2 era and before that didn't require network access to authenticate a license to play.
satoridepon Oct 13
I think Valve must add an option for developers to mark their games as DRM-free, because many people apparently don't know that it's possible on Steam too and that some games they may have purchased are DRM-free


Last edited by satoridepon on 13 October 2024 at 5:40 pm UTC
slembcke Oct 13
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Eh, yeah it made it into the end of the article, but I was going to point out that physical media isn't "ownership" either unfortunately. The benefit is that it can't be remotely taken away from you with some keystrokes.

As a gamedev I'm not enamored with Steam, but as a consumer they are great. I'm just waiting for the day to come when a leadership change at Steam causes it to become someone I hate as a consumer too. :-\
Quoting: satorideponI think Valve must add an option for developers to mark their games as DRM-free, because many people apparently don't know that it's possible on Steam too and that some games they may have purchased are DRM-free

I would agree that they should add that. I for one know about it but so far the only way I can find out on a per game basis is the say so of some randos on the internet which isn't good enough for me. I don't have to guess with GOG.


Last edited by PublicNuisance on 13 October 2024 at 5:49 pm UTC
pb Oct 13
Quoting: hm11As far as i know, you still need the steam client to restore those backups

You don't need Steam client to restore if you just copy or tar a game's directory.


Last edited by pb on 13 October 2024 at 7:41 pm UTC
sourpuz Oct 13
Interesting, how do you prefer to install them? I've had mixed results with Lutris and Bottles. For some games it's excellent, others - which should run via Wine - seem to be hopeless.
And I'm a little wary of the install scripts on lutris.net, I found one of them downloading some shady stuff.

Quoting: PublicNuisance
Quoting: DesumShame GOG's Linux support is rather... lacking. Wine not withstanding.

Could have fooled me as I own hundreds of Linux games from GOG. I find Steam's stance on DRM free to be lacking. I know you were trying to take a dig at GOG's lack of a Linux client but I am one of the people who don't want a client. GOG's offline installers give me exactly the experience I want.
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