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Ruins To Fortress looks like it could be interesting, a post-apocalyptic free-to-play pixel art open survival game. The developers have announced it's going to enter Early Access on December 13th.

Like a sort of blending somewhere between Terraria and Starbound, set on a single island where you craft tools, grow food, build formidable defences, and raze enemy bases. Here though you can either cooperate, or go after rivals so it's more on the competitive side. So perhaps a bit more like a side-scrolling Rust as you'll be able to host your own servers too.

They also have a new trailer to show it off:

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Since it will be free they will be offering a single DLC to support the game that will include what sounds like mostly cosmetic items.

It will have Native Linux support at release.

Ruins To Fortress | Release Date: 12th December 2024

Official links and where to buy from:

Article taken from GamingOnLinux.com.
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3 comments

Phlebiac a day ago
Looks like their last game was also free (and positively reviewed, although not very noticed):
https://store.steampowered.com/app/1492610/Moonshot__The_Great_Espionage/

Am I missing a hidden business model here? The new game looks rather polished for a hobby project...
Hoppertron about 18 hours ago
  • New User
Quoting: PhlebiacLooks like their last game was also free (and positively reviewed, although not very noticed):
https://store.steampowered.com/app/1492610/Moonshot__The_Great_Espionage/

Am I missing a hidden business model here? The new game looks rather polished for a hobby project...

I think it's a nice, decent way to generate revenue. It reminds me of the old shareware days. Hopefully it pays off for them (assuming the game is good).
pleasereadthemanual about 2 hours ago
Quoting: Hoppertron
Quoting: PhlebiacLooks like their last game was also free (and positively reviewed, although not very noticed):
https://store.steampowered.com/app/1492610/Moonshot__The_Great_Espionage/

Am I missing a hidden business model here? The new game looks rather polished for a hobby project...

I think it's a nice, decent way to generate revenue. It reminds me of the old shareware days. Hopefully it pays off for them (assuming the game is good).
But how are they making money?
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