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There's two new versions of GE-Proton that have been released in the last day, although it's mostly just updating components from upstream to continue to improve Windows games on Linux platforms including Steam Deck.

For GE-Proton 9-17:

Proton:
-wine updated to latest bleeding edge
-dxvk updated to latest git
-vkd3d-proton updated to latest git
-dxvk-nvapi updated to latest git
-ICU building + linking imported from upstream
-misc proton script fixes imported from upstream

Protonfixes:
-Audio fix for Mini Ninjas (thanks UsernamesAreNotMyThing)
-Fix typo'd mod support for ES: Oblivion (thanks MaxBosse)
-Disable esync/fsync in Disgaea 4 to prevent crash (thanks UsernamesAreNotMyThing)

Nothing major here, just a refresh of various parts that need updates from git, mostly to add new video playback fixes from upstream proton.


Pictured - The Elder Scrolls IV: Oblivion

And then GE-Proton 9-18:

Hotfix:

  • Add missing proton script python uuid import (which broke prefix creation)

Taken from the GitHub releases page.

A lot of their work right now is going into Open Wine Components like UMU, the unified launcher for Windows games on Linux, which allows the likes of GE-Proton to run properly outside of Steam for use in tools like Lutris, Heroic, Bottles and other launchers. The creator, Thomas Crider, recently did a talk at the Ubuntu Summit you should check out.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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2 comments

Be nice if they enabled the code for DLSS framegen, even if it only works in half the games. (would need to be disabled by default because of this)
Oblivion 🥰
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