While NVIDIA continues working on new features for their 565 Beta series, and they have their current new-feature branch 560.35.03, they also have the slightly older and stable version that just updated to version 550.135.
The main highlights / changes in this release are:
- In Linux kernel 6.11, drm_fbdev_generic was renamed to drm_fbdev_ttm.Use drm_fbdev_ttm when present to keep supporting direct frame buffer access needed for Wayland compositors to present content on newer kernels.
- In linux-next commit 446d0f4849b1, output_poll_changed is removed from struct drm_mode_config_funcs. Do not implement the function pointer member when not present to ensure the driver can compile with newer kernels. The driver now supports enumerating modes on hotplug events through the DRM fbdev API.
- Updated the kernel module build process to use CONFIG_CC_VERSION_TEXT from the Linux kernel's Kconfig to detect the compiler used to build the kernel. This may help select the correct compiler on systems where the kernel was built with a compiler other than the default one.
- Fixed a bug that prevented kernel modules linked using precompiled kernel interface files from loading on recent Debian systems.
Since it's a stable driver, you should be fine to upgrade without issues. I imagine most of you gaming are likely at least on the 560 series that I covered previously. For this 550 series though NVIDIA describes it as: "This driver meets the quality levels applied to Windows drivers that pass testing in Windows Hardware Quality Labs (WHQL), therefore providing the same attention to driver reliability, robustness, and performance for non-Windows operating systems (e.g., Linux)".
QuoteI imagine most of you gaming are likely at least on the 560 series that I covered previously.
As a Debian user, I never tried anything else than the stable branch :D
QuoteI imagine most of you gaming are likely at least on the 560 series that I covered previously.Nop, still on 550 here. I recently upgraded from 535. I'm kind of anxious about new drivers as I've made so many bad experiences with updates both on Linux and Windows
Quoting: The ArticleI imagine most of you gaming are likely at least on the 560 seriesNope. I rolled back from Linux Mint 22 because I felt it was too early for it to take over from LM 21.3 as a gaming platform. As a result, I'm still on the 535 series, which is the highest that the Linux Mint Team natively supports in LM 21.3.
That being said, I'm surprised that GOL does not collect the driver version along with the rest of its user statistics ...
Last edited by Caldathras on 19 November 2024 at 6:33 pm UTC
Quoting: CaldathrasDid your problems have something to do with your Nvidia hardware? Or did the switch to pipewire mess with your audio somehow? I haven't noticed any regressions myself.Quoting: The ArticleI imagine most of you gaming are likely at least on the 560 seriesI rolled back from Linux Mint 22 because I felt it was too early for it to take over from LM 21.3 as a gaming platform.
Quoting: CaldathrasQuoting: The ArticleI imagine most of you gaming are likely at least on the 560 series
That being said, I'm surprised that GOL does not collect the driver version along with the rest of its user statistics ...
Probably because that changes too frequently, I for one am not going to remember to check every update and come update my stats here.
Quoting: ShabbyXYeah that's it precisely, just noise, no real added value to keep asking people to update it.Quoting: CaldathrasQuoting: The ArticleI imagine most of you gaming are likely at least on the 560 series
That being said, I'm surprised that GOL does not collect the driver version along with the rest of its user statistics ...
Probably because that changes too frequently, I for one am not going to remember to check every update and come update my stats here.
Quoting: BogomipsDebian gang!QuoteI imagine most of you gaming are likely at least on the 560 series that I covered previously.
As a Debian user, I never tried anything else than the stable branch :D
Quoting: tuubiOh, nothing that serious. Just the usual ".0" issues - like apps that ran fine in 21.3 not working in 22.0; Gamescope support still being a complicated issue; and little oddball things that they'll iron out with the ".1" or ".2" release -- stuff like that.Quoting: CaldathrasDid your problems have something to do with your Nvidia hardware? Or did the switch to pipewire mess with your audio somehow? I haven't noticed any regressions myself.Quoting: The ArticleI imagine most of you gaming are likely at least on the 560 seriesI rolled back from Linux Mint 22 because I felt it was too early for it to take over from LM 21.3 as a gaming platform.
Just always been my policy not to upgrade until the ".1" release and I jumped the gun mostly because I wanted to see how the Mint Upgrade tool worked. Reverting was practically seamless -- the only thing that didn't recover was my favorites in the start menu. I was quite impressed.
Quoting: Liam DaweThat makes sense ...Quoting: ShabbyXYeah that's it precisely, just noise, no real added value to keep asking people to update it.Quoting: CaldathrasQuoting: The ArticleI imagine most of you gaming are likely at least on the 560 series
That being said, I'm surprised that GOL does not collect the driver version along with the rest of its user statistics ...
Probably because that changes too frequently, I for one am not going to remember to check every update and come update my stats here.
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