Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

Finished what's available so far for the excellent retro-inspired FPS Selaco? You may want to jump back in to test the Special Campaign mode Beta.

This new mode is their answer to what other games would call New Game+ giving you the option to replay the campaign with "unique endgame content and randomization, including new enemy types, a weapon rarity and trait system, random encounter mechanics, and more" which sounds pretty awesome.

Once you pick to play this mode you then get access to a whole lot of options:

Random Encounters

Spawns additional new enemies in real-time
  • Add Random Encounters
  • Weaken Random Encounter Enemies

Random Spawns

Spawns additional stuff while the level is being loaded.
The follow options have 6 settings. 'None', 'Less', 'Normal', 'More', 'Way More' and 'Ridiculous'

  • Additional Enemies
  • Additional Traps
  • Additional VAC-Bots
  • Additional Item Crates
  • Additional Hazards
  • Additional Ammo and Items
  • Additional Health and Armor
  • Additional Clutter Objects
  • Spawn Mystery Boxes
  • Spawn Allied NPC's (Locked until Chapter 2)

Additional Spawns

  • Allow Squad Leader Spawns
  • Allow Zombie Spawns
  • Allow Robot Spawns
  • (Exclusive) Allow Nailgunners
  • (Exclusive) Allow Stinger Soldiers
  • (Exclusive) Allow Crawler Queen

Weapons

  • Weapon Spawn Style [Vanilla, Swapped, Full Random]
  • Allow Heavy Weapons (Locked until Chapter 2)

Events

  • Allow Zombie Invasions
  • Allow Crawler Mine Ambushes
  • Allow Saw Drone Ambushes

Tier-Based Spawns

Adds Action-RPG Style Rarity Colors to both Enemies and Weapons. Higher rarity types are less frequent but are more powerful.

  • Enabled Tiered Weapons
  • Enable Tiered Enemies
  • Tiered Progression

Additional Settings

  • Randomize Food Items
  • Randomize Enemy Types
  • Randomize Enemy Locations
  • Randomize Pickup Amounts
  • Shuffle Item Pickup Locations
  • Start with all Tech Modules
  • Earthquakes
  • Skip Opening Scene

See all changes in their Steam announcement.

While it's not the focus of the Beta testing, they've also pulled in lots of enhancements to their build of the GZDoom game engine that includes a lot improvements to the core gameplay. They said more details on all that will be revealed properly when the Beta is over.

Currently their plan is to properly launch this towards the end of November into the stable version, while work continues on the next story chapters.

To try it on Steam you need to manually opt into the "publicbetabranch" Beta in the game properties.

Selaco | Release Date: 31st May 2024

Official links and where to buy from:

Article taken from GamingOnLinux.com.
4 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
1 comment

Shmerl about 3 hours ago
Any news on GOG release?
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.

Buy Games
Buy games with our affiliate / partner links: