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Stellar Blade, the story-driven action adventure that's currently a PlayStation exclusive, looks like it's coming to PC sometime in 2025.

As posted in their 3Q 2024 earnings report they said "The release is being considered within 2025. Considering recent trends such as Steam's expanding market share in the AAA game sector and the global success of Black Myth: Wukong, we expect the performance on PC to exceed that on consoles.".

It's also set for a NieR:Automata crossover DLC to release soon.

Hopefully it will work well with Valve's Proton on Desktop Linux and Steam Deck. Nice to see more console exclusives making their way onto Steam. Having to own a specific piece of gaming hardware to play a specific game just seems so backwards to me.

More about it:

Ravaged by strange, powerful creatures, Earth has been abandoned, and what is left of the decimated human race has fled to a Colony in outer space.

After travelling from the Colony, 7th Airborne Squad member EVE arrives on the desolate remains of our planet with a clear-cut mission: to save humankind by reclaiming Earth from the Naytiba – the malevolent force that has devastated it.

But as EVE tackles the Naytiba one-by-one, piecing together the mysteries of the past in the ruins of human civilization, she realizes that her mission is far from straightforward. In fact, almost nothing is as it seems…

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What do you think? Are you excited to see it get a PC release? Will you be playing it on Linux? Let me know in the comments section.

Article taken from GamingOnLinux.com.
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14 comments

Pyrate Nov 13
This game shouldn't be plagued by Sony's nonsense DRM on PC, right?
omer666 Nov 13
I'm pretty excited about this game releasing on PC, and I'll be buying it for sure. However, I don't know if I'm willing to go full price yet... If the port is solid, why not
ToddL Nov 13
This game shouldn't be plagued by Sony's nonsense DRM on PC, right?
No it shouldn't since it wasn't made by Sony and it'll more likely be using whatever services Steam or any other storefront would provide. Sony only got timed exclusive rights to the game on PS5 but nothing else.

I'm pretty excited about this game releasing on PC, and I'll be buying it for sure. However, I don't know if I'm willing to go full price yet... If the port is solid, why not
It wouldn't be a surprise if this gets released at full price since the game isn't a year old yet. Also, it wouldn't be a surprise if there are bugs in the initial release like any other game nowadays.


Last edited by ToddL on 13 November 2024 at 3:17 pm UTC
omer666 Nov 13
It wouldn't be a surprise if this gets released at full price since the game isn't a year old yet. Also, it wouldn't be a surprise if there are bugs in the initial release like any other game nowadays.
Agreed, hence why I put it that way: I'm sure I'll buy it but I don't really know when
Szkodnix Nov 13
I wish Epic gave Unreal Tournament series back to GOG especially now after GOG's announcement. Epic's decision to remove that series from all stores was for me personally a crime against gaming culture (and I literally mean it).
Talon1024 Nov 13
I must say this is a bit surprising to me. Amazing how times have changed.

Based on my experience and intuition, 20-30 years ago, PCs had approximately 25% of the market share, and consoles dominated the rest of the market. You can see this in how people are more likely to know of or talk about Sonic or Mario, compared to Wing Commander or Commander Keen. Doom II and Command & Conquer are the only PC/DOS games I can think of, which are still as well-known today as they were back then.

There's also this, from the article about console support on the Godot Engine blog:

While platforms like Steam are very easy to publish for, the reality is that most of the revenue from independent developers generally comes from consoles (this, of course, speaking of devs not focusing on mobile).
CyborgZeta Nov 13
I'm interested in trying this game, so a PC release would be welcomed.
ToddL Nov 14
There's also this, from the article about console support on the Godot Engine blog:

While platforms like Steam are very easy to publish for, the reality is that most of the revenue from independent developers generally comes from consoles (this, of course, speaking of devs not focusing on mobile).

I think the reason why most of the revenue from independent developers come from consoles is because the hardware is locked down, which makes it easier for them to develop games without having to think about different configurations like on PC.


Last edited by ToddL on 14 November 2024 at 1:45 am UTC
chickenb00 Nov 14
I am eagerly awaiting the mod community's efforts towards this game. I'm not sure I'll buy it or play it, but I do want to see what they come up with.
Ali_John Nov 14
Great news! Don't want to pay 90$ on PS Store while Steam version will be 40-50$. Zone pricing is insane!
chr Nov 14
There's also this, from the article about console support on the Godot Engine blog:

While platforms like Steam are very easy to publish for, the reality is that most of the revenue from independent developers generally comes from consoles (this, of course, speaking of devs not focusing on mobile).

I think the reason why most of the revenue from independent developers come from consoles is because the hardware is locked down, which makes it easier for them to develop games without having to think about different configurations like on PC.

I think it is due to a slight cultural difference. Console gamers are used to paying more (for a slightly more seamless gaming experience) whilst PC gamers pay less and tinker a bit more. PC gaming is vastly more common in areas like Eastern Europe and South America, while console gaming is more common in NA, Western Europe, and Japan - areas where Apple products are also more widely used - since, I would speculate, customers are willing to pay more for minor conveniences.

As to why console exclusives are coming to PC, I would speculate that publishers' eyes have opened to the significant extra money they could make.
ToddL Nov 14
I am eagerly awaiting the mod community's efforts towards this game. I'm not sure I'll buy it or play it, but I do want to see what they come up with.
I'm willing to bet one of them is a nude mod because it's bound to happen with this game.
chr Nov 15
I am eagerly awaiting the mod community's efforts towards this game. I'm not sure I'll buy it or play it, but I do want to see what they come up with.
I'm willing to bet one of them is a nude mod because it's bound to happen with this game.

I mean the titillation is real. The trailer had a lot of overexaggerated breast physics, and shots focusing on thighs and other curvy bits. And don't get me started on the costumes...

I do get the argument for needing fan service to get sales to be able to give people good writing or world-building or interesting ideas... but that doesn't mean I will enjoy it. And deep down I believe that consensual titillation breeds nonconsensual titillation (also known as harassment) 😢.
omer666 Nov 16
And deep down I believe that consensual titillation breeds nonconsensual titillation (also known as harassment) 😢.
While I get your point as far as video gaming is concerned, I think this statement is a bit far fetched...
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