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Wine 9.21 released as one of the last developments builds, since we are steadily approaching the release of Wine 10.0 for this Windows compatibility layer.

Here's the highlights:

  • More support for network sessions in DirectPlay.
  • Header fixes for C++ compilation.
  • I/O completion fixes.
  • More formats supported in D3DX9.

Taking from the changelog. There's bug fixes noted for the likes of Saints Row 2, Metal Gear Solid V, Timeshift, Call of Duty 2 modding tools, Rise of Nations: Rise of Legends 2010 and others.

We're due Wine 9.22 in another two weeks time, and then two weeks later the first Release Candidate for Wine 10.0 where the feature code freeze begins to focus on bug fixes.

More on what's to come in Wine 10.0 in my previous article.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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2 comments

mrdeathjr 5 days ago
​This wine version work with mesa 25-dev in my case










Last edited by mrdeathjr on 9 November 2024 at 2:54 pm UTC
Linux_Rocks 5 days ago
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