Valve released the latest stable update to the Steam Client for Steam Desktop and Steam Deck today that includes a whole bunch of bug fixes.
From the Desktop changelog:
General
- Fixed some causes of rare crashes in Steam Client.
- Fixed game notes being reset sometimes when enabling/disabling spell checking.
- Fixed hardware video acceleration setting showing as enabled when GPU accelerated rendering in webviews is disabled (both must be enabled for hardware video acceleration to work).
Game Recording
- Added settings button to allow resetting the game recording folder to the default path.
- Fixed audio desync that occurs for some videos when played in Steam or Chrome browser.
- Fixed successive recording exports after the first one sometimes exporting the wrong clip.
- Fixed issue preventing audio capture by the steam overlay in some games on Windows.
- Fixed issue preventing Linux users with Nvidia cards from using their GPU to accelerate video encoding.
- Fixed issue causing some users to encounter failures while exporting video clips.
- Fixed bug which applied background recording retention interval to manual recordings.
- Fixed potential crash when exporting a clip to file when the machine has previously installed Nvidia GPU drivers but no longer has an Nvidia GPU.
Remote Play
- Fixed store and community features being disabled when streaming to a Mac.
- Fixed issue preventing Linux users with Nvidia cards from using their GPU to accelerate video encoding.
- Fixed a regression in audio capture for Remote Play Together.
Steam Input
- Fixed duplicate controllers showing up on the ROG Ally X.
macOS
- Fixed Steam Client crashing on store age verification page.
Going over the Steam Deck changelog, there's nothing that was specific to the Steam Deck in this update. So it's just a generic Steam Client update for all platforms.
What do you want Valve to focus on next? The Family and Game Recording updates are out in the stable client, so what's next for a major addition to Steam? Is it missing something you think should really be there?
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3 comments
QuoteWhat do you want Valve to focus on next? The Family and Game Recording updates are out in the stable client, so what's next for a major addition to Steam? Is it missing something you think should really be there?
The integration of Store functionality on the Deck is really shonky. Navigating the Store is better than it used to be, but still isn't great, and the wishlist and purchasing are pretty terrible. With a device from Valve in my hands, where I'm going to actually play the Steam games that I buy, it's way easier to pull out my phone to browse the wishlist and buy the games there; that's just full of fail. I'd imagine the experience is similarly bad for Big Picture Mode if you've got a controller-controlled PC hooked up to your telly. Easing the process of giving Valve money doesn't seem like it should be a low priority for Valve.
Since Valve want strategic not-Windows, dogfooding all the things on Linux would be a sensible thing to do, which they've historically done badly at. Their VR headset not fully working on Linux and their games launching without Linux builds being prominent examples.
7 Likes, Who?
I would personally love an overhaul of the game library view. Each game is currently presented as if I remember what each game is, meaning I often have to press the "Store Page" link to see what on earth that thing hiding in my library actually is. Something closer to how many emulator frontends show games would be much preferable.
1 Likes, Who?
I'm still stuck with the SteamDeck's internal controls getting broken until a complete reboot every time I run anything wine related. I tried switching to the alternate boot image, switching the client/system channels, manually replacing wine, disconnecting the dock and probably more things that I cannot remember at the moment. Nothing helps. Even running winecfg in desktop mode is enough to break everything. I guess the rule never touch a running system should be the modus operandi. The November update has brought so much trouble…
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