NVIDIA had some pretty big announcements at CES 2025 for gamers and game developers, like the announcement of the new 'Blackwell' GeForce RTX 50 Series, DLSS 4 and bringing AI to Shaders. There was also the Steam Deck getting full GeForce NOW support.
“Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives,” said Jensen Huang, founder and CEO of NVIDIA. “Fusing AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since we introduced programmable shading 25 years ago.”
Here's the new cards that were announced:
RTX 5090 |
RTX 5080 |
RTX 5070 Ti |
RTX 5070 |
|
---|---|---|---|---|
NVIDIA Architecture | Blackwell | Blackwell | Blackwell | Blackwell |
DLSS | DLSS 4 | DLSS 4 | DLSS 4 | DLSS 4 |
AI TOPS | 3352 | 1801 | 1406 | 988 |
Tensor Cores | 5th Gen | 5th Gen | 5th Gen | 5th Gen |
Ray Tracing Cores | 4th Gen | 4th Gen | 4th Gen | 4th Gen |
NVIDIA Encoder (NVENC) | 3x 9th Gen | 2x 9th Gen | 2x 9th Gen | 1x 9th Gen |
NVIDIA Decoder (NVDEC) | 2x 6th Gen | 2x 6th Gen | 1x 6th Gen | 1x 6th Gen |
Memory Configuration | 32 GB GDDR7 |
16 GB GDDR7 |
16 GB GDDR7 |
12 GB GDDR7 |
Memory Bandwidth | 1792 GB/sec | 960 GB/sec | 896 GB/sec | 672 GB/sec |
The GeForce RTX 5090 GPU ($1,999) and the GeForce RTX 5080 GPU ($999) will be available on January 30th. While the GeForce RTX 5070 Ti GPU ($749) and GeForce RTX 5070 GPU ($549) will be available sometime in February.
DLSS 4 was also announced bringing Multi Frame Generation to "boost frame rates by using AI to generate up to three frames per rendered frame". Additionally it introduces "the graphics industry’s first real-time application of the transformer model architecture" to "provide greater stability, reduced ghosting, higher details and enhanced anti-aliasing in game scene" that will be supported on GeForce RTX 50 Series GPUs.
There's also NVIDIA Reflex 2 that brings "Frame Warp" to further reduce latency in games by "updating a rendered frame based on the latest mouse input just before it is sent to the display" which NVIDIA claim can "reduce latency by up to 75%".
Something else that's pretty big and could be quite exciting for both gamers and developers is RTX Neural Shaders, "which bring small neural networks into programmable shaders" that includes these:
- RTX Neural Texture Compression uses AI to compress thousands of textures in less than a minute. Their neural representations are stored or accessed in real time or loaded directly into memory without further modification. The neurally compressed textures save up to 7x more VRAM or system memory than traditional block compressed textures at the same visual quality.
- RTX Neural Materials uses AI to compress complex shader code typically reserved for offline materials and built with multiple layers such as porcelain and silk. The material processing is up to 5x faster, making it possible to render film-quality assets at game-ready frame rates.
- RTX Neural Radiance Cache uses AI to learn multi-bounce indirect lighting to infer an infinite amount of bounces after the initial one to two bounces from path traced rays. This offers better path traced indirect lighting and performance versus path traced lighting without a radiance cache. NRC is now available through the RTX Global Illumination SDK, and will be available soon through RTX Remix and Portal with RTX.
I'm not exactly complaining, but it is funny how the target audience for your high-end GPU is not necessarily what you'd call a hardcore gamer, but really the casual crowd who wants their FCs and GTAs, and CoDs to... just run out of the box.
I'll be in the corner over there playing some more Dwarf Fortress all day everyday on my 20W device. Weird times.
Those statements coming from those companies can't be trusted in the slightest.
But I suppose a theoretical RTX 5060 ti with 12GB of VRAM and a $400 launch price ($550 Canadian) might get me to move some shekels.
I might have to side with you guys on the high end vs aaa releases. In the past year I've tried:
- Dragons Dogma 2 - won't run at all. Continuously crashes the entire gpu and then the system into a hard lock. tons of similar posts on protondb.
- Dragon Age Veilguard - aimed squarely at 8 and 9 year olds. Too dumbed down for me to enjoy.
- Starfield - had a blast, was really fun.
- Horizon Forbidden West - huge letdown, did not enjoy whatsoever. Ran phenomenally well technically, the game was just designed horribly.
- Metaphor - currently playing, seems okay I guess. Hasn't yet clicked but I'll give it more time.
And then I haven't even tried Stalker 2 even though I REALLY want to because it's so broken.
I guess my tastes are changing, so only really one single aaa release I enjoyed. The rest were indie games like Caves of Qud, Songs of Silence, Dread Delusion, stuff like that.
But I suppose a theoretical RTX 5060 ti with 12GB of VRAM and a $400 launch price ($550 Canadian) might get me to move some shekels.I think I'll wait until this industry starts to optimise their games again. Or implodes properly, and starts learning.
I mean, upscaling tech is the primary selling point of your overpriced consumer hardware. Ray tracing is the secondary selling point. These two combined is Laurel and Hardy shenanigans. Yeah, no. Thanks.
Last edited by such on 7 January 2025 at 8:03 pm UTC
Unless I win the lottery, looks like I gotta stick with my 3090.
(mind you, I don't complain about the heat the top cards gen. It gets COLD up here!)
:P
Nvidia says the RTX 5090 will have a total graphics power of 575 watts and a recommended PSU requirement of 1000 watts. That’s 125 watts more than the RTX 4090
Thanks, but no, thanks. I don't want to see this power creep in new cards, regardless of who is making them. Same goes for price creep. I.e. these top end cards are really just to show off that they are "better" by cramming more power usage and more transistors in them. That's not really helping to make them better.
It would be interesting to see what AMD are going to do as a next step for 7900 XTX but I sure hope they aren't going to mirror Nvidia's nonsense approach for power usage / pricing for that just to say "we have moar fps!!"
Last edited by Shmerl on 7 January 2025 at 6:19 pm UTC
1000W !! Holy ___!
I've been disappointed or bored of pretty much every AAA I've played the past 5+ years, total opposite with nearly every indie game however!
@Ehvis
Soon games will look like living moving oatmeal
Last edited by based on 7 January 2025 at 7:41 pm UTC
Prepare to build your own personal nuclear power plant just so you can supply enough energy to your PC.
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