For those interested in maximising game performance on Linux / Steam Deck, The Last of Us Part I just got another major tech upgrade. v1.1.4 released January 24th, further enhancing the graphical options available.
Patch notes:
Feature Support
- Added support for AMD FSR3.1 Super Resolution
- Added support for AMD FSR3.1 Frame Generation
General
- [Hometown] Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR
- [The University] Fixed issue that could occur when interacting with a generator while enemies were still present
- [Bus Depot] Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight
Accessibility
- Fixed Text to Speech issue where "M" key was not being read when assigned to a function
Now it might make the experience even better on Steam Deck, depending on your settings. As we've seen before, unless the game is already performing somewhat well, Frame Generation can seriously mess with the frame timings.
Pictured - The Last of Us Part I
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