The Spell Brigade is a popular survivor-like with online co-op for up to 4 players, it's sold well and the developers continue making big improvements to it. The Spell Brigade has Native Linux support and is Steam Deck Verified.
What makes it different is not just the online co-op play but the team-based objectives too, giving you a fun spin and with various overpowered spell synergies it can be a lot of fun. It's not finished though, with it being in Early Access. The latest update adds in some new content including a new lobby, two new objectives, a visual revamp of the interface, some visual tweaks and quite a lot of general gameplay improvements.
This includes a tweak for Steam Deck players where they "Increased the size of the XP bar, HP bar and Spell Slots to improve readability".
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PATCH NOTES - VERSION 0.7.2.2392 (29-01-25)
✨NEW✨
🧠 A new developer: Luk🏰 A new Lobby: The Spell Brigade Headquarters
🎯 2 new Objectives, featuring Spell Cores and Soul Sludge
🕹️GAMEPLAY IMPROVEMENTS🕹️
✅ Added an intro and outro sequence to the boss battle with Sol’phish, the Long One.✅ Updated Sol’phish, the Long One’s attack to be a burst attack.
✅ Sol’phish, the Long One can now become staggered.
✅ Defeating Sol’phish, the Long One in Endless Mode now rewards players with an Augmentation.
🤝 Improved the targeting for the Gnasher.
🤝 Chthonic Charge no longer drops mines when standing still, unless the Healing Augmentation was equipped.
🤝 During the Sacrifice Objective, targeting enemies within the objective’s zone is prioritized.
🤝 When playing with friends only, the game’s auto kicking system is disabled.
🤝 Quests for completing specific Realms and Threat Levels can now also be completed in Endless Mode.
✅ Fixed an issue where the Stats menu would sometimes show incorrect elements for a Spell.
🤝 Made the Matchmaking toggle in the Lobby more accessible so it’s easier to switch between playing online and offline.
✅ A player’s ready state is now easier to cancel (with ESC/B/Circle).
✅ Made category navigation in the Stat menu loopable.
🎨VISUAL IMPROVEMENTS🎨
✅ The game’s UI has a visual revamp, meaning more consistent colors and animations.✅ Improved general button feedback and button prompt readability.
✅ Improved the visual feedback on the Ready button.
✅ Improved the visual feedback for the Covenants button, specifically when 2 Covenants are activated.
🤝 Fixed the pulsing animation of all matchmaking timers in the Lobby.
✅ Improved the visuals and navigation for the Quest menu.
✅ Refined some visuals for the Enchantments menu.
🤝 Fixed a visual issue where, sometimes, some Enchantments would not show yellow, even though they were fully mastered.
✅ Made the menu navigation in the Lobby loopable.
🤝 Reduced the delay between multiple reward popups in the Game Over menu.
✅ Increased the size of the XP bar, HP bar and Spell Slots to improve readability for Steam Deck.
✅ Added a failed state to Objective icons in the progress bar.
🤝 Fixed a visual issue where some stats in the Stat menu would overlap and mess with the spacing.
✅ Added an escape animation when the Golden Crab Objective is failed.
🤝 Fixed a visual where the player’s “Level Up” message was obstructed by the shadows of Sol’phish, the Long One’s attacks, as well as the VFX of some Objectives.
🤝 Reduced the volume of the explosion of Falling Stars.
🤝 Fixed an issue where the Gnasher’s animations would be stuck.
⚖️BALANCING⚖️
🤝 Increased the scaling of Enemy spawning and density in Endless Mode (after Cycle I).✨ Improved some of the Moonerang’s Augmentations:
🤝 Deals Critical Damage at its furthest point: now also deals +15% Critical Damage
🤝 Lingers at its furthest point: increased size and duration by 10%
🤝 Aims at the Enemy with the most Health: changed bonus from +22% Range to +15% Damage
⚙️STABILITY⚙️
🤝 Adjusted behavior of the Hex Bomb to reduce impact on performance (more performance improvements will follow).🤝 Fixed an issue where Spells moved wrong when targeting a Gnasher enemy.
🤝 Fixed an issue where pickups could spawn in the air and could not be reached by players.
🤝 Fixed an issue where Spell icons in the Stat menu weren’t shown sometimes.
✅ Fixed an issue where sometimes inaccurate button prompts would show when returning to the Lobby.
🤝 Fixed an issue where the Lobby’s music would not play when returning them from quitting a run.
✅ Players can no longer switch between menus in the Lobby when Matchmaking has started.
✅ Fixed an issue where keyboard/controller navigation in the Lobby would sometimes break when selecting a different menu using the mouse.
✅ Fixed an issue where controller/keyboard navigation in menus would lose focus after a mouse click.
🤝 Fixed an issue where the “Invite Friend” prompt would not work on controller after using it on keyboard.
🤝 Fixed an issue where the Start and Options menus would overlap in ultrawide and super ultrawide ratios.
🌎LOCALIZATION🌏
🤝 Improved French translations.🤝 Improved German translations.
🤝 Improved Italian translations.
🤝 Improved Korean translations.
🤝 Improved Polish translations.
🤝 Improved Russian translations.
🤝 Improved Simplified Chinese translations.
🤝 Improved Traditional Chinese translations.
🤝 = changes inspired by community feedback
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