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Civilization VII updates roadmap revealed - new update and DLC due out on March 4

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Last updated: 28 Feb 2025 at 1:41 pm UTC

2K and Firaxis have revealed the updates roadmap for Civilization VII, along with dates on when to expect some of it and we're set for some big changes. It's been a tough launch for them with thoroughly mixed ratings from players. Hopefully the updates will improve things for everyone.

The first update v1.1.0 is due March 4th that will have these highlights:

  • New Natural Wonder to discover: Bermuda Triangle (free to all players).
  • Additional UI adjustments, polish, and addressing of reported issues.
  • Significant changes to the Modern Age's Cultural Legacy Path and Victory; AI leaders will also be better at completing a Cultural Victory (so expect fewer Explorer Unit stacks!).
  • Now able to convert Holy Cities in the Exploration Age. Note that when players create their own Missionary Units, they will always follow the player’s chosen Religion.
  • Naval Units will be able to disperse Coastal Independent Powers.
  • Balance pass on several Mementos.
  • Refinements to the Army Unpacking action.
  • Addressing reported issues with multiplayer and adding friends with a 2K Account.

At the same time the Crossroads of the World Collection - Part 1 DLC will also release. Things includes the new leader Ada Lovelace, the new civs Great Britain (Modern Age) and Carthage (Antiquity Age), and the Natural Wonder Pack including four new Natural Wonders: Machapuchare, Mount Fuji, Vihren, and Vinicunca.

The next update after v1.1.1 will be due March 25 and the highlights are:

  • Additional UI improvements and refinements; specifics will be shared later with the Update 1.1.1 Notes
    • Note: Ongoing improvements to the User Interface continues to be a top priority for the development team. The updates being introduced on March 25 are just one part of a much larger plan that aims to improve the UI over the next several months.
  • Scouting and Settling improvements for AI, including less aggressive “forward” settling by AI
  • Adding Quick Move functionality
  • Adding the ability to customize the names of Commanders and Cities
  • Renaming the existing maps to be "Start Position: Balanced," which will be the default Start Position setting for multiplayer games
  • Adding a new Start Position of "Standard," where the landforms on maps are less predictable, closer to how map generation works in Civ VI
  • Adding an optional Restart button that rerolls the player’s map generation now that these less predictable start positions are possible
  • New Natural Wonder: Mount Everest (free to all players)

Again here another DLC will release with the second half of the paid Crossroads of the World Collection. After that, they're not giving any dates. But some of what to expect includes:

  • Ongoing UI improvements.
  • Adding a “One More Turn” button that will let you continue playing past the end of the Modern Age.
  • Implementing Auto-Explore.
  • New map sizes (all platforms except Nintendo Switch).
  • New Resource types and adjustments to map resource allocation.
  • Teams support in multiplayer.
  • Hot Seat local multiplayer.
  • Research Queuing.
  • Mod tools and Steam Workshop support.
  • Additional game setup customization options.

Civilization VII has Native Linux support and is rated Steam Deck Verified.

Sid Meier's Civilization VII | Release Date: 11th February 2025

Official links:

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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6 comments Subscribe

fenglengshun 5 hours ago
Clicked this as soon as I saw the notification from the WA channel. Those are nice updates... But a lot of those are things I'd expect to already be there even with Civ's known sub-par launches...
Geppeto35 4 hours ago
Are these DLC supposed to be payed? Or will they come to the game for free?
dimko 4 hours ago
I hope DLC is free, because it came out less than 2 months from release.
Its not downloadable content, it should absolutely be part of vanilla release.
Liam Dawe 3 hours ago
  • Admin
Yes the DLC is paid, it's the £24.99 Crossroads of the World Collection.
phil995511 3 hours ago
If they don't reintroduce the Civilization V gameplay, with resource management via manually managed workers instead of their new fully automated system, this game will continue to receive bad ratings...

They broke the very spirit of the Civilization franchise with this new gameplay. We can no longer manage the development of a civilization, the game takes care of it for us and I don't see the point!? Will they try in the future to sell us games that are played via AI and that force us to be behind our PC?? Frankly, it's really nonsense... We can no longer have the pleasure of developing a civilization peacefully, the spirit of the game is only to wage war on our neighbors ;-(

And then there are all the game options that are blocked even though we bought a full game at full price!!! All this really gives the feeling that the person responsible for this project is incompetent...

This game has become really bad, I really regret having pre-ordered it thinking I was getting a good deal via exclusive DLC. I acted without thinking for a single moment that 2K would sabotage this game like they did... ;-( Pre-orders are over for me, I won't take any more.
CanadianBlueBeer 27 minutes ago
We'll just have to see.

It needs sooo much work. It really feels like an alpha right now.

I think the most egregious thing that's missing is the one more turn option.

This is Civ and you didn't even have that? Nope, it ain't ready for primetime.

(but yes, it does work in linux. That's the only reason I bought it.)
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