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EA just open sourced Command & Conquer, Red Alert, Renegade and Generals

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Last updated: 28 Feb 2025 at 10:03 am UTC

I can't quite believe it either. Command & Conquer, Red Alert, Command & Conquer Renegade and Command & Conquer Generals (inc. Zero Hour) have their code officially open sourced.

This is how it should be done. When a game is old enough, open source it so the community can keep it alive and learn from and perhaps even improve them. Looking over them they're all under the GPL3 license. However, there are some additional terms added like EA not granting any "trademark or publicity rights", you don't get the right to use "Command & Conquer" or any other trademark for example.

EA did more than just open sourcing their older titles though. They've also enabled Steam Workshop support for:

  • C&C Renegade
  • C&C Generals & Zero Hour
  • C&C 3 Tiberium Wars and Kane’s Wrath
  • C&C Red Alert 3 & Uprising
  • C&C 4 Tiberian Twilight

They also launched a new video going over some rare gameplay footage from the early development of C&C Renegade and C&C Generals:

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All of them are now on GitHub:

To do this EA worked with Luke "CCHyper" Feenan, who they said was "part of our Community Council for the C&C Remastered Collection, and was involved in bringing the C&C Ultimate Collection to Steam back in March 2024". You can see the full message from EA and Feenan in a post on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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tpau 6 hours ago
Is that a good sign, neutral sign, or bad sign for people that wanted a Generals Remake with improved graphics?
Xpander 1 hour ago
Is that a good sign, neutral sign, or bad sign for people that wanted a Generals Remake with improved graphics?

Naah no need for unoptimized UE5 remake.
Just the old game updated to work great with modern systems and fps caps removed. Thats all we need.
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