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Indiana Jones and the Great Circle just got a major update with some fancy new features, but it seems like it's now broken on Linux with AMD GPUs using Mesa like Steam Deck.

Reports have begun appearing on Valve's Proton GitHub report tracker, with a Mesa RADV driver bug report now open, but Valve developer Samuel Pitoiset mentioned "This is indeed a game bug, it passes through a pNext chain loop for the physical device creation..." and so it seems the game itself may need to be fixed this time before it will work again.

Going by reports it still works on NVIDA GPUs on Linux.

As for the patch contents it added NVIDIA DLSS 4, AMD FSR 3.1 with Frame Generation, Intel XESS 1.4 and support for Path Tracing to supported Intel and AMD GPUs. Plus numerous game bug fixes.

Hopefully we'll see a resolution for Linux systems soon. Would be good to see since AMD FSR 3.1 could make it perform a fair bit better on the likes of the Steam Deck. Especially since Valve fixed the graphical bug with characters eyes in a recent SteamOS update.

Article taken from GamingOnLinux.com.
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9 comments Subscribe

Stella 20 hours ago
  • Supporter Plus
oh no! i was so looking forward to checking out the new RT Options looks like I will need to wait until this is fixed.
_Mars 19 hours ago
The lack of upscaling aside from DLSS was baffling to say the least.
Here, have this game with mandatory raytracing and most settings only affecting VRAM usage. But offer enough upscaling solutions? Nah.

Also, XESS 1.4? Did I miss something? When did that happen? There isn't even a release on the Github page.
Mohandevir 18 hours ago
A matter of time before Liam posts an update saying: "Valve sent a patch to correct the mesa bug in Indiana Jones..."? Something along those lines?

Let's cross our fingers, but it seems a common pattern in cases like that.


Last edited by Mohandevir on 21 Feb 2025 at 1:33 pm UTC
damarrin 16 hours ago
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Someone in the freedesktop bug says they reported this to Bethesda and got back "This issue is likely occurring due to Indiana Jones and the Great Circle not officially being supported on the Steam Deck. We understand this answer is disappointing and apologize for the inconvenience."

So, yeah, it's all on Valve as usual.
phil995511 15 hours ago
Despite being patched 3 times, this game still doesn't work with a RTX 3080 10GB under Windows 11 at the moment ;-(

As long as it's super buggy under Windows, as it is currently, there's little hope of getting good Linux compatibility via Proton...
Mohandevir 15 hours ago
Despite being patched 3 times, this game still doesn't work with a RTX 3080 10GB under Windows 11 at the moment ;-(

As long as it's super buggy under Windows, as it is currently, there's little hope of getting good Linux compatibility via Proton...

Probably, but not a guarantee... Remember Elden Ring performance issues, at launch? Valve was able to mitigate the Windows issues with the use of Proton.


Last edited by Mohandevir on 21 Feb 2025 at 4:30 pm UTC
damarrin 13 hours ago
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A new Proton Hotfix is up and it makes the game run again.

I see no option for FSR on Steam Deck, though. Just TAA (like before) and XeSS. The latter improves things, but comes with problems all its own (shimmering opalising effect on textures). I remember this well from Robocop...
linuxisdabest 11 hours ago
A matter of time before Liam posts an update saying: "Valve sent a patch to correct the mesa bug in Indiana Jones..."? Something along those lines?

It's probably really easy to fix driver side, but it's just such an embarrassing mistake ngl. I through even people new to vulkan wouldn't make such a mistake lol
Stella 9 hours ago
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Can confirm it works again with Proton Hotfix (not experimental, but probably bleeding edge? idk I'm using the regular one) with 7900 XT, Kubuntu 24 LTS
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