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AI this, AI that - you can't go anywhere without something trying to force AI on you. Usually a company trying to get you to buy into what they've wasted billions on. So indie devs have begun fighting back with their No Gen AI Seal.

There's an increasing amount of developers using some form of AI generation from small developers to the AAA lot that I keep spotting recently, and so you might want to pick some out that are actually 100% human made. While Steam (being the easiest example) does have newer rules around AI disclosures, these are buried at the bottom of store pages and can be pretty easy to miss.

One way would be for developers to put a big badge on a store page to show off their human side, and that's exactly what some indie developers have chosen to start doing.

Announced by Alex Kanaris-Sotiriou of Polygon Treehouse (Mythwrecked & Röki) on Bluesky, they've launched the free to use No Gen AI Seal available via the Polygon Treehouse website. Writing about why it can be problematic the website states:

Generative AI is a technology that can create pictures, movies, audio (music or voice action) and writing using artificial intelligence. The issue is that these generative technologies are trained on existing works by human artists who have not given their permission, or been compensated, for their work being utilised. Essentially their work has been stolen.

The seal looks like this:

You can see it on the store pages for the likes of Mythwrecked: Ambrosia Island, Rosewater and more in the sidebar.

Perhaps in future we might see stores add specific filters to select "No Gen AI". It's clearly a growing market though, which is what pushed Valve to add their new disclosure rules, and we're likely to see a whole lot more games use generative AI as time goes on. It's going to get more messy and confusing for consumers as time goes on, at least until the ridiculous bubble finally bursts.

There's a lot of silliness going around like how Phil Spencer of Microsoft Gaming thinks generative AI will help game preservation and the Take-Two CEO believing AI will increase employment and productivity. Going by the latest 2025 GDC Survey there's clearly a lot of developers concerned about it and plenty working in companies currently using it.

Article taken from GamingOnLinux.com.
Tags: AI, Game Dev, Misc
11 Likes
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15 comments Subscribe

mr-victory 6 hours ago
Hello, based department?
Pyrate 5 hours ago
That's cute. Now we need to have a similar stamp but for those "procedurally generated" skeleton of games that rely on "roguelike" elements to make it sound like their game is longer than it actually is .
hardpenguin 4 hours ago
I like this!
Sakuretsu 4 hours ago
That's nice!

Please also make a stamp for "No Procedurally Generated Junk".
Drakker 4 hours ago
There's going to be so many issues with this. People using AI not declaring it, or using it for other aspects. Say, translation. What if I write a game in french and use the help of ChatGPT to translate it? The material is already mine, its not stolen. It would noticeably improve the quality of the translation. Would this void the use of this badge?
tuubi 4 hours ago
  • Supporter Plus
Would this void the use of this badge?
If you use generative AI, you don't get to display this badge. Seems clear enough to me. This is specifically about the use of generative AI, not quality or anything else. I don't see why you'd go looking for loopholes.
Arehandoro 3 hours ago
  • Supporter
If you use generative AI, you don't get to display this badge.

In that case, I'm pretty sure no one will be able to use the badge. Code completion is somewhat based in AI. If someone searches on Google and the summary given by Gemini is correct, and they use it, they'll have used GenAI... I think what @Drakker is asking it's a valid question.
Salvatos 3 hours ago
What if I write a game in french and use the help of ChatGPT to translate it? The material is already mine, its not stolen.
The source- and target- language materials used to train the LLM to perform translation are stolen, even if the text you give it to translate isn’t, so it’s exactly the same as other uses.
TightRope 2 hours ago
I like this idea; it is good to see this information. I have not been able to understand what I can’t share a game or song with a friend, but billionaires can steal the whole internet (including pirated materials) and earn money from it.
TheSHEEEP 2 hours ago
  • Supporter Plus
Ah, yes, the "AI bad" bandwagon.
We'll see how that is going in 5-10 years

Personally, I'd rather indies use what tools are available to them and make good games than reserving game making only for those who can afford everything hand-made.
Essoje 2 hours ago
I can see it all, a future where No true Scotsman arguments around this seal pop out once it turns out that devs forgot current machine translation uses Gen AI, or that their spellchecker and grammar correction comes from, again, AI.
Generative AI isn't the devil, the corporate-minded "people" who started stealing left and right to create it are. It's a tool without sin, and the good or evil it can cause is solely based on the people who use it. It's also not going away, even once the bubble burst, and even when it does burst, it's because it's become cheap enough to run smarter models cheaply on consumer hardware, which is already happening.
tuubi 49 minutes ago
  • Supporter Plus
So many people missing the whole point here. Or commenting based on the title, more likely.

The technology isn't being targeted here. This is specifically about current generative "AI" products being trained on material without original artists' permission, because that's pretty much the only way to source a large enough set of high quality source material. That's what artists, writers and other copyright owners object to. And I tend to agree with them. Ends do not justify the means.

If someone searches on Google and the summary given by Gemini is correct, and they use it, they'll have used GenAI...
Then how about not including that AI-generated summary in your game?

Again, all it might prevent you from doing is using this badge to promote your game. I'd say "you don't get to have your cake and eat it too", but this is barely a cake. There's no need to be dramatic.

This is just something a bunch of indie devs proud of their work have come up with to promote the fact that they don't take shortcuts at the potential cost of using someone else's IP without permission.
Kimyrielle 48 minutes ago
I wish people would stop using the word "stolen" when nothing ever was taken away from anybody. This is solely about whether or not using people's works to train LLMs is still fair use or not. That question is currently before the courts. Right now we're not even sure what the outcome will be, so maybe we can demilitarize the used vocabulary at least until then?
Salvatos 36 minutes ago
This is solely about whether or not using people's works to train LLMs is still fair use or not. That question is currently before the courts.
I don’t need a court to tell me whether I think it’s fair that my work is being used without my consent to generate profit for others, regardless of the license I chose for it. What’s even the point of licenses if companies can just use whatever they want however they want? Why should I pay for things if they don’t have to?
Kimyrielle 26 minutes ago
I have non-flattering opinions about some things people do, too. I still don't get to label their actions criminal if they're not. Me not liking what they do isn't a crime unless the law says it is.
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