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Paradox Interactive acquires Haemimont Games

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Last updated: 6 Feb 2025 at 12:11 pm UTC

Paradox Interactive announced, along with their latest earning reports, that they've entered into an agreement to acquire Haemimont Games.

The deal hasn't been completed just yet they said they expect it to go through "within a few days". The purchasing price was done via "an upfront cash consideration and a performance-based earnout of similar size that is to be paid out over the coming years" but they're not disclosing how much. This will make Haemimont Games a wholly owned subsidiary of Paradox.

Seems like an overall pretty good fit with Haemimont Games previously developing Surviving Mars in 2018 that was published by Paradox. They also more recently released Jagged Alliance 3 and Stranded: Alien Dawn both in 2023. Earlier titles included Tropico 3, Tropico 4 and Tropico 5.

From the press release:

“We are very happy to welcome Haemimont Games to Paradox!” said Fredrik Wester, CEO of Paradox. “They bring a tight-knit team with long experience in developing management games with many well received projects in their portfolio. Moreover, they have a strong creative streak, technology developed for their niche, a new IP in development and a strong culture that fits Paradox’s way of working. We have strong faith in their team and leadership, and our main focus now is to ensure that they can continue to create great games under new ownership.”

“We're delighted to become a part of the Paradox family!” said Gabriel Dobrev, Founder of Haemimont Games. “The cultural fit between our companies is remarkable, and we already feel at home. This partnership empowers us to push the boundaries of our games, delivering deeper and more intense experiences to our players. It also opens new horizons for our team, technology, and creative processes, which we're eager to explore. Expect amazing new games from us!”

Article taken from GamingOnLinux.com.
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such 5 hours ago
Oh no.
R Daneel Olivaw 5 hours ago
Welp. The Jagged Alliance and Tropico games were really good. Sad to see such a great studio go down in flames. Say goodbye Haemimont, you had a good run. I hope the talented devs can find good positions in other great studios!
hardpenguin 4 hours ago
Haemimont Games is wonderful, I love their work. I hope this acquisition won't end up being a hug of death for them.
Redje 1 hour ago
Why all the negativity?
Paradox interactive is a great studio.
Some of their games, certainly not all, have lots of DLC. But games like EU4 got support and new content for over 10 years. And when I look at their newer releases like CK3 or Victoria3. The amount of DLC isnt that big. These games are perfect fit for paradox.
eldaking 49 minutes ago
"Why all the negativity?
Paradox interactive is a great studio."

I am a huge fan of Paradox even as a publisher (not only their in-house development studio, that makes those great strategy games). They have published many great games and genuinely helped studios in that role, and they had many positive stances. But I dislike acquisitions in general, and not just when/because the publisher is shitty. This kind of concentration of power is not good for "the industry", it does not tend to work well either for the employees or the quality of the games, the top-down interference is not good (except of course for the very top, that can drain all value from the acquisitions).

Paradox bought the amazing Harebrained Studios, that made many hits including Battletech; their first original game had a trouble development process, lots of people were laid off, the game was declared a failure within a week of launch, and then the original owners of Harebrained bought the company back but left their brilliant back catalog and their IP (including Shadowrun and Battletech) with Paradox. Mind you, these IPs were a creation of the Harebrained founders' (as FASA), which changed hands many times before they managed to secure it back... and now after putting out one brilliant Battletech game it is gone again. Not a happy story.

Here is the thing, in the last few years (after their IPO, in fact) Paradox has been moving into becoming a "AAA", doing more of the things that the bigger publishers do, buying and opening new studios, laying off more people, trying to make more mainstream games, everything really. And whenever they act like a AAA, it is shit (like AAAs generally are). What they still do well is what they did before - publish (and make) games in their niche. So I'm not happy when they try to copy Microsoft or EA or Sony and buy a few studios that are doing fine.
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