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A nice surprise! Control Ultimate Edition is set for a big update today to bring in a bunch of extra graphics features and tweaks along with some bug fixes. It currently works on Linux with Proton and is Steam Deck Verifed.

Here's all that's changed in update 1.30:

OUTFITS
The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.

• Astral Dive Suit (formerly a pre-order exclusive)
• Tactical Response Gear (formerly a pre-order exclusive)
• Urban Response Gear (formerly a pre-order exclusive)
• Extradimensional Suit (formerly obtainable in the AWE DLC by finishing SHÜM)

MISSIONS
All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)

GRAPHICS
• Added HDR support
• Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
• Added ultrawide monitor support for up to 48:9 monitors
• Added an FOV scaling setting for the gameplay camera
• Updated SDR to 10bit (from 8bit), which reduces visible color banding
• Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
• Implemented screen aspect ratio fixes for ultrawide monitors
• Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
• Added rendering resolution support beyond 4K
• Implemented texture streaming fixes
• Ray tracing bug fixes

DLSS SUPPORT
• Added DLSS support for arbitrary resolutions
• Added DLAA support
• Updated DLSS to DLSS 3.7, with higher temporal stability
• Film grain added back to DLSS SR
• Fixed shadow resolution when DLSS is enabled
• Added resolution dependent mip map bias for DLSS. This enhances texture quality, for example when applying the DLSS Performance setting.

GENERAL
• Updated the audio on cinematics and end credits to remove unintended channel mixing. You will no longer hear anything that isn’t intended to be heard. (It wasn’t the Hiss, it was us. Sorry.)
• Several bug and crash fixes

I really enjoyed playing through Control, it had me absolutely hooked when it arrived quite a few years ago now. If you haven't played it yet you're in for a good time. One of those where you just keep on pushing through, as you just really want to know more.

Control Ultimate Edition | Release Date: 7th August 2020

Official links:

Article taken from GamingOnLinux.com.
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13 comments Subscribe

Mohandevir 8 hours ago
Is there any FSR support in Control? Not much use for DLSS, on my Steam Deck... Thinking about it, maybe with Decky-Framegen?
uzay 8 hours ago
I wonder if this means that they'll finally fix the GOG version.
Turkeysteaks 7 hours ago
  • Supporter
> Added ultrawide monitor support for up to 48:9 monitors

48:9!?? That's insane
Stella 7 hours ago
  • Supporter Plus
Is there any FSR support in Control? Not much use for DLSS, on my Steam Deck... Thinking about it, maybe with Decky-Framegen?
No unfortunately not, but you can specify a lower rendering resolution than the output so it basically works like FSR.
It's a shame that they still haven't added any.
R Daneel Olivaw 7 hours ago
  • Supporter
I played it on my "normal" ultrawide (21:9 3440x1440) and it was totally fine, I guess this support is just for the extremes.

I thought the game was great up until a part (I think near the end) where I was in a section that had a REALLLLLY annoying puzzle that would constantly repeatedly instakill me and it was just trial and error trying to find out how not to die a million times in a row. I quit then. But had a blast up until that point.
Chesck 6 hours ago
As someone with a 32:9, this is pretty cool.
Tevur 6 hours ago
So, AMD didn't pay enough to get their open source solution implemented instead of proprietary Nvidia shit?

Dear Remedy, sincerly hope you're the next devolper getting pulverized by capitalism. You earned it!
sonic2kk 5 hours ago
Dear Remedy, sincerly hope you're the next devolper getting pulverized by capitalism. You earned it!

Let's not forget, Control was an Epic Exclusive. Even more reason to dislike the studio.
Avehicle7887 5 hours ago
As an AMD user, would be nice to have FSR support however the update is appreciated nonetheless.

Other companies such as Sony would call it a remaster and slap a price tag.

EDIT: Seems the update will be released at a later date on GOG.


Last edited by Avehicle7887 on 10 Mar 2025 at 6:17 pm UTC
Calinou 5 hours ago
  • Supporter Plus
Note that all this was previously available in an unofficial patch (but developed by a Remedy employee... therefore with source code access): https://www.nexusmods.com/control/mods/90

This is why the update doesn't add other upscalers, since the mod didn't have those either. FSR2 injection with external tools like OptiScaler is said to work on the mod's page still, so maybe it works with this update too.

As I understand it, this update is all about making it an official patch and unlocking previously exclusive content. This is still pretty nice to see nonetheless.


Last edited by Calinou on 10 Mar 2025 at 6:06 pm UTC
Good to see they care in keeping the game alive
Woodlandor 3 hours ago
But can it run crysis:9 aspect ratio at 4K?


Last edited by Woodlandor on 10 Mar 2025 at 7:51 pm UTC
lqe5433 2 hours ago
The non-ultra edition will remain on the old engine?
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