Developer Eric Engestrom announced the released of Mesa 25.0.1, the first bug-fix release for the Mesa 25.0 series. It should hopefully now be safe enough for you to upgrade from the previous major Mesa release.
The main highlights:
- Zink: Kopper’s present thread causes Wayland protocol races.
- GLmatrix needs aligned malloc.
- Lavapipe crashes if no Position is output in mesh shader.
- [RADV/aco][regression][bisected] - Avowed (2457220) - GPU hangs near Watermill outside of Dawnshore.
- radv/sqtt: assertion “layout transition marker should be only emitted inside a barrier marker”.
- [radv] Glitchy ground geometry regression in Total War Warhammer III on RX 7600.
Pictured - Avowed
Here's a reminder of the current release schedule for the next bug-fix updates:
- 2025-03-19 - 25.0.2
- 2025-04-02 - 25.0.3
- 2025-04-16 - 25.0.4
- 2025-04-30 - 25.0.5
- 2025-05-14 - 25.0.6
- 2025-05-28 - 25.0.7 (last planned)
The next major feature release with Mesa 25.1 is due sometime around May 7th, if it's deemed stable enough.
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