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Nightdive Studios have finally revealed that their System Shock 2: 25th Anniversary Remaster arrives June 26th with a new trailer and new details.

From the press email: "System Shock® 2: 25th Anniversary Remaster brings the acclaimed PC game to consoles for the first time. Nightdive Studios has rebuilt System Shock 2 for modern platforms using its proprietary KEX Engine, offering players the definitive System Shock 2 experience with improved visuals, enhanced gameplay, improved performance, cross-play co-op multiplayer, mod support, and more. Every aspect of the game has been refined to provide the best possible experience for new fans as well as veterans. "

Check out the release date trailer below:

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System Shock 2: 25th Anniversary Remaster Key Features:

  • Unknowable Horrors, In High Definition: Completely remastered visuals, extending to cutscenes and character and weapons models, with up to 4K 144 FPS support on PC.
  • Might As Well Make Your Death Comfortable: The game includes settings for an adjustable FOV, post-processing effects, and ultra-widescreen support.
  • Armed Forces: Choose from an O.S.A., Marine, or Navy background to experiment with different playstyles.
  • Misery Loves Company: Drag your friends into the hell that is the Von Braun starship in cross-play co-op multiplayer.
  • Interface This: Play from the comfort of your couch with gamepad support, then celebrate with an ice-cold medical stim when you unlock 50 new Trophies/Achievements.
  • If You Want Something Done Right: Full mod support on PC and the ability to implement community-made missions at launch.

Should work just fine on Linux / Steam Deck at launch, like most other Nightdive games they generally work really well in Valve's Proton.

System Shock 2: 25th Anniversary Remaster | Release Date: 26th June 2025

Official links:

Article taken from GamingOnLinux.com.
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4 comments Subscribe

kurcatovium 5 hours ago
Yes, I'm excited!
AsciiWolf 5 hours ago
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Sad that there is not a native Linux port, but still pretty cool considering that the original source code of System Shock 2 got lost a long time ago and they probably had to rebuild it from scratch using their new engine.
such 5 hours ago
That's all nice bulletpoints, but the sound is curiously omitted. The Dark Engine games used to support A3D back in the day, so I'm curious how's the sound going to fare in this KEX remake. Not to be a party pooper, but it's not a definitive release without proper 3D sound at least on the level of A3D. Grab your headphones and have a listen:
https://www.youtube.com/watch?v=v6ng_bGozSo
https://www.youtube.com/watch?v=vX2xICHnivw


Last edited by such on 21 Mar 2025 at 3:07 pm UTC
Feist 2 hours ago
Very nice! Still I'm a little disappointed that they didn't make a remake like they did with the first game.

I greatly enjoyed their new version of System Shock, feeling that they found nearly the perfect balance between original style & gameplay yet with greatly improved visuals, new visual elements and QoL-enhancements.
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