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Blendo Games announce full Steam Deck support for stealthy shooter Skin Deep

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Last updated: 1 Apr 2025 at 1:47 pm UTC

Blendo Games who previously made Flotilla, Quadrilateral Cowboy, Thirty Flights of Loving and Atom Zombie Smasher have a brand new release coming on April 30 with Skin Deep. It will come with full Steam Deck support.

The developer made various previous games code open source like Flotilla, Quadrilateral Cowboy and Thirty Flights of Loving. They're a big fan of open source, with Skin Deep using dhewm, a Doom 3 GPL source port.

What is Skin Deep? An immersive first-person shooter about sneaking, subverting, and sabotaging. You're outnumbered, outgunned, and apparently have no shoes. Here you work for some insurance corp, who freeze you and hide you on cargo ships to deal with space pirates. Sounds like fun!

On Steam, the developer put up a big announcement for their Steam Deck support. It has also been rated Steam Deck Verified by Valve. The game will have proper specific Steam Deck controller icons, Steam Cloud saving support and more.

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Skin Deep | Release Date: 30th April 2025

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Article taken from GamingOnLinux.com.
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williamjcm 4 days ago
I tried the demo during the last Next Fest (it's still up, too, which is good). Good stuff.
Philadelphus 3 days ago
OK, the phrase "insurance commando" piqued my interest, and the rest of the trailer convinced me to download the demo. I'm not sure what I just watched, but I'm definitely curious.
Purple Library Guy 3 days ago
It does look interesting. I won't get it because I go far beyond abysmal at that kind of game, but in theory I like it.
Philadelphus 7 hours ago
There's a certain level of absurdism that video games can reach that makes me go, "Now that's a game." Games are arbitrary collections of rules, and while some games try for a ruleset that simulates reality to some degree of fidelity, other games are happy to leave reality behind in the dust while still maintaining internal consistency. Skin Deep is one of the latter; the premise is already ludicrous ("insurance-mandated commando sent along with cargo to foil space pirates"), and it only gets wackier. You (and the pirates) are human, but the crew of the spaceship is…sapient cats? And while humans have high-poly textures and mostly-realistic (if slightly caricatured) proportions, the cats look like they came straight out of Minecraft, made up of a series of cuboid shapes. The demo does not address this at all, and I kind of hope the full game doesn't either because playing it straight without addressing it gives the world that delightful je ne sais quoi of unfamiliarity, keeping the player on their (mental) toes. I guess what I'm saying is, playing that demo was quite the experience, and I look forward to seeing the final game.
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