Sid Meier's Civilization VII version 1.2 is due out April 22, and with it Firaxis Games are once again solving numerous complaints players have about the game, and it all sounds really positive. Looks like they may turn things around after the thoroughly mixed launch.
For people who want to appreciate all they've built for longer, 1.2 will allow you to tick the "Just One More Turn…" option which continues the game past the end of the Modern Age. Firaxis said doing this will enable you to "complete the steps for other victories, get the cinematics, and experiment with your empire if you just want to see it play out" and go through the Legacy Path achievements. In future, they're looking to expand this mode some more too.
Resources have been tweaked as well. Ten new resources will be added, all with their own narrative events. They've also changed how resources appear with a "newly added randomized Resource generation system" making them more "variable" that should "make exploration, trade, and strategy feel a lot more unique from Age to Age and game to game".
There's also improvements to population growth, a Teams Multiplayer system from past Civ games enabling you to share:
- Map visibility.
- Relationships, war status, and alliance status with other leaders.
- And most importantly, victory – when one player wins, their whole team wins!
Plus some other highlights coming:
- Research Queuing: Selecting a Tech or Civic deeper in the tree will queue up the pre-requistite nodes for you automatically.
- Repair All: Added a “Repair All” option when choosing Production in Settlements.
- Fewer Natural Disasters: Reduced the frequency of natural disasters across light and moderate settings.
- Map Generation (Coastal Erosion): Improved coastal erosion on Continents Plus, Continents, Shuffle, and Terra Incognita map types to help break up coastlines more, especially near the poles.
- Bug Fixes, UI Polish, and Quality-of-Life Improvements: We’re always improving what’s already in the game, and you’ll get exact details whenever the full Update Notes are released.
The developers said they're also actively working on auto-explore, advanced game setup options, new map types and sizes and Steam Workshop support for future updates.
Source: Steam
Does the game still force you to pick a new nation for each and every new era?Yes. Age transitions are a core feature around which the entire game is designed and balanced. Basically, all of your progress carries over from one age to the next, so you never lose any progress, and you pick a new nation with bonuses that complement your overall strategy. It's actually my favorite feature in Civ VII.
Edit: the other improvements look good too, of course.
Last edited by Philadelphus on 10 Apr 2025 at 7:33 pm UTC
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