If you're an NVIDIA user still on 32bit, you might want to think about finally updating as this month NVIDIA will be moving to only providing critical security updates for 32bit systems.
Mesa 18.0 has been officially released today after a bit of a wait, further advancing Linux graphics drivers.
Typical really, the day after I do a review of 2017 and mention how AMD announced they would finally release it, but still didn't, they then go and do it today.
Mesa 17.3.0 is the latest version of the open source graphics drivers and it has officially released today.
It seems there's a performance bug in recent NVIDIA drivers that has been causing a loss of performance across likely all GPUs.
The latest NVIDIA driver release 387.22 is now out. It brings in support for the new GTX 1070Ti card and more.
Following on from the OpenGL shader cache, RADV the open source Vulkan driver for AMD cards can also now make use of a shader cache.
The threaded GL dispatch code to speed up some Linux games currently uses a Whitelist and now more games have been added.
The open source graphics drivers, Mesa, have been updated to 17.2 which is a major new release bringing in many changes.
The brand new line of AMD GPUs are upon us, with the release of AMD RX Vega along with a new AMDGPU-PRO Driver.
Landing in the public Mesa-git mailing list within the last few minutes, more games have been added to the whitelist to make use of threaded OpenGL for better performance.
NVIDIA have released two driver updates recently, 375.82 and 384.59 both with plenty of fixes and new GPU support.
A Mesa developer wrote into the public Mesa-dev mailing list to ask for testers of OpenGL multithreading in Mesa so that they can grow the whitelist of games that will use it.
NVIDIA have released the 384.47 beta driver and it includes support for more GPUs and it has a fair amount of bug fixes. One notable bug fix is that it fixes an issue with newer Feral games.
A Mesa developer has put out a set of 42 patches to help improve Dawn of War III performance on Linux using Mesa. It focuses on the use of KHR_no_error to save some more CPU time.
It seems the OpenGL threaded dispatch code to speed up some games in Mesa now uses a whitelist, with a few games now able to make use of it.
The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience.
Even though AMD already did an AMDGPU-PRO Driver 17.10 release, they've done another one with the same name. Confusing as ever, but this newer driver has some useful fixes.
With the big Dawn of War III release getting closer, one Mesa developer has put some serious effort into getting Mesa ready to game on.
The Mesa team has officially released Mesa 17.1.1 which is a bug fix release to provide better stability in the open source graphics drivers.
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