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Category: Drivers

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The excellent SC Controller project adds Bluetooth support

By Liam Dawe,
SC Controller, the rather great driver and user interface for working with the Steam Controller (and now many others) outside of Steam recently added Bluetooth support.

Mesa 18.1 is out with the shader cache on for Intel

By Liam Dawe,
Open source drivers on Linux have advanced rather quickly and now we have another fresh release out with Mesa 18.1 which was released yesterday.

NVIDIA 396.18 beta driver is out with a new Vulkan SPIR-V compiler to reduce shader compilation time

By Liam Dawe,
The new NVIDIA 396.18 beta is officially out and it's one of the more interesting driver releases from NVIDIA.

NVIDIA dropping support for 32bit Linux this month, also dropping Fermi series support

By Liam Dawe,
If you're an NVIDIA user still on 32bit, you might want to think about finally updating as this month NVIDIA will be moving to only providing critical security updates for 32bit systems.

Mesa 18.0 released, further advancing Linux graphics drivers

By Liam Dawe,
Mesa 18.0 has been officially released today after a bit of a wait, further advancing Linux graphics drivers.

AMD have now officially open-sourced their 'AMDVLK' Linux Vulkan driver

By Liam Dawe,
Typical really, the day after I do a review of 2017 and mention how AMD announced they would finally release it, but still didn't, they then go and do it today.

Mesa 17.3.0 released to further advance open source graphics drivers

By Liam Dawe,
Mesa 17.3.0 is the latest version of the open source graphics drivers and it has officially released today.

NVIDIA has confirmed a driver bug resulting in a loss of performance on Linux

By Liam Dawe,
It seems there's a performance bug in recent NVIDIA drivers that has been causing a loss of performance across likely all GPUs.

NVIDIA 387.22 driver released, adds support for the GTX 1070Ti and more

By Liam Dawe,
The latest NVIDIA driver release 387.22 is now out. It brings in support for the new GTX 1070Ti card and more.

The RADV Vulkan driver for AMD GPUs now has a shader cache in Mesa, plus more Mesa news

By Liam Dawe,
Following on from the OpenGL shader cache, RADV the open source Vulkan driver for AMD cards can also now make use of a shader cache.

Mesa now has more games in the whitelist for threaded GL

By Liam Dawe,
The threaded GL dispatch code to speed up some Linux games currently uses a Whitelist and now more games have been added.

Mesa 17.2 officially released

By Liam Dawe,
The open source graphics drivers, Mesa, have been updated to 17.2 which is a major new release bringing in many changes.

AMD RX Vega GPUs released along with a new AMDGPU-PRO Driver

By Liam Dawe,
The brand new line of AMD GPUs are upon us, with the release of AMD RX Vega along with a new AMDGPU-PRO Driver.

Mesa has a few more games in the threaded OpenGL whitelist as of today

By Liam Dawe,
Landing in the public Mesa-git mailing list within the last few minutes, more games have been added to the whitelist to make use of threaded OpenGL for better performance.

NVIDIA has released the 375.82 and 384.59 drivers

By Liam Dawe,
NVIDIA have released two driver updates recently, 375.82 and 384.59 both with plenty of fixes and new GPU support.

OpenGL multithreading in Mesa is ready for wider testing

By Liam Dawe,
A Mesa developer wrote into the public Mesa-dev mailing list to ask for testers of OpenGL multithreading in Mesa so that they can grow the whitelist of games that will use it.

NVIDIA 384.47 beta driver released, includes a fix for newer Feral titles

By Liam Dawe,
NVIDIA have released the 384.47 beta driver and it includes support for more GPUs and it has a fair amount of bug fixes. One notable bug fix is that it fixes an issue with newer Feral games.

More optimizations on the way for Dawn of War III in Mesa

By Liam Dawe,
A Mesa developer has put out a set of 42 patches to help improve Dawn of War III performance on Linux using Mesa. It focuses on the use of KHR_no_error to save some more CPU time.

The Mesa OpenGL threaded dispatch code seems to now use a whitelist, improving some games performance

By Liam Dawe,
It seems the OpenGL threaded dispatch code to speed up some games in Mesa now uses a whitelist, with a few games now able to make use of it.

The Witcher 2 & Rocket League have fixes ready in Mesa-git

By Liam Dawe,
The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience.
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