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Category: Drivers

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Mesa developer Marek is looking to finally sort out threaded GL dispatch

By Liam Dawe,
Marek, the Mesa developer from AMD posted a message to the public Mesa-dev mailing list asking to merge the threaded GL dispatch code and get it cleaned up to help with the high CPU overhead of Mesa.

Mesa has a patch from a Valve developer to help ARK Survival Evolved run on the open source drivers

By Liam Dawe,
Samuel Pitoiset from Valve has sent in yet another patch to Mesa, this one focuses on the ARK games: ARK Survival Evolved and Survival Of The Fittest to to run without overrides.

Mesa 13.0.4 stable released, time to update to get the latest fixes

By Liam Dawe,
The latest point release for the stable Mesa version is now available as 13.0.4. It brings in fixes for multiple drivers.

More performance improvements are on the way for Deus Ex and Tomb Raider on Mesa

By Liam Dawe,
Mesa is progressing nicely as usual and I've been keeping an eye on the mailing list for anything interesting. It seems Deus Ex: Mankind Divided and Tomb Raider have both seen some more performance tuning.

AMDGPU-PRO 16.60 released for Linux, adds support for even more cards including GCN 1.0

By Liam Dawe,
AMDGPU-PRO 16.60 is now officially available for AMD GPU owners and it adds support for even more cards including GCN 1.0.

Mesa 13.0.4 release candidate now available

By Liam Dawe,
In addition to Mesa 17 getting a new release candidate, we also today have a Mesa 13.0.4 release candidate which should be released on Friday.

Mesa 17-rc2 released, stable version still expected next month

By Liam Dawe,
Emil Velikov has announced the second release candidate for Mesa 17, the next stable version of the open source graphics drivers on Linux.

Timothee Besset is working on fixing the long 'hangs' Mesa users get in Rocket League

By Liam Dawe,
Game porter Timothee Besset, who did the Rocket League port, has posted on the bug report about Rocket League freezing up a lot on Mesa to note that he has started working on the issue.

Mesa now has a patch to enable a shader cache for radeonsi (AMD)

By Liam Dawe,
This will probably be to the delight of many AMD graphics card owners who use the open source Mesa graphics drivers: A patch has been sent into the Mesa-dev mailing list for radeonsi to 'Add disk shader cache'.

Mesa 12.0.6 released with bug fixes for the older stable version, users encouraged to update to Mesa 13

By Liam Dawe,
Mesa 12.0.6 has released and it brings with it a bunch of bug fixes. While the latest stable version is Mesa 13.0.3, those sticking with the older Mesa 12 will still like their fixes.

Another patch to help The Witcher 2's issues with 'black transitions' has landed in Mesa-git

By Liam Dawe,
Marek Olšák sent in another patch to Mesa that is now in Mesa-git which should hopefully be a better fix for black transitions in The Witcher 2 on radeonsi (AMD).

A new radeonsi (Mesa) patch should fix issues in many games for AMD GPU owners

By Liam Dawe,
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.

The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support

By Liam Dawe,
Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.

Mesa 17-rc1 released, it's a massive update for open source graphics

By Liam Dawe,
Mesa 17 (formerly Mesa 13.1) has it's first Release Candidate and it's a pretty big release for users of open source graphic drivers.

NVIDIA 378.09 beta driver released, adds OpenGL threaded optimizations by default and more

By Liam Dawe,
A pretty interesting NVIDIA beta driver has landed and it officially enables their OpenGL threaded optimizations by default.

The release of Mesa 17 has seen a bit of a delay, for all the right reasons

By Liam Dawe,
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.

The open source Vulkan driver for AMD 'radv' now supports using multiple GPUs

By Liam Dawe,
A commit that just landed in Mesa-git allows for 'radv', the open source Vulkan driver for AMD GPUs to use multiple devices.

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux

By Liam Dawe,
In another push towards Mesa finishing OpenGL for all vendors where possible, Intel Haswell chips now have support for OpenGL 4.5 with Mesa on Linux.

OpenGL 4.3 now available in Mesa for nouveau (NVIDIA) for Maxwell and above

By Liam Dawe,
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.

Haswell should now see OpenGL 4.2 thanks to recent work in Mesa

By Liam Dawe,
Mesa is continuing to progress rapidly, as of today Haswell should now support OpenGL 4.2 ready for the next release of Mesa.
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