Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.
Two bits of Vulkan news to cover this morning as there's a new Vulkan version up with a brand new and useful sounding extension for optimization. Plus, NVIDIA released a new Vulkan Beta Driver.
Zink is something quite wonderful. A Linux Mesa driver that creates an OpenGL implementation on top of Vulkan and it just keeps on getting more impressive.
Following on from the NVIDIA Beta 495.29.05 earlier this month, today NVIDIA has a fresh 495.44 stable driver release that builds upon it with some additional extras. This is the big one for Wayland fans, since it now works with the GBM API.
NVIDIA has today released the 495.29.05 driver as a Beta in their New Feature Branch and it's a relatively big one.
More improvements and new extensions have landed for the NVIDIA Vulkan Beta Driver with version 470.62.05 out now.
NVIDIA today released the NVIDIA 470.74 driver for Linux from their "Production Branch" which includes some important bug fixes so you might want to upgrade now if you've been holding off.
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.
NVIDIA continue their usual upgrades to their special NVIDIA Vulkan Beta driver with a fresh release out with version 470.62.02 now available to test.
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.
Zink, the OpenGL implementation on top of Vulkan continues to be an exciting development for Linux open source graphics drivers, with some new code landing in Mesa to improve its performance.
OpenRazer is the excellent free and open source driver collection for a big growing list of Razer devices. A big new release is out with OpenRazer 3.1.
Iago Toral of Igalia has written up a blog post going over a bunch of work done for the V3DV Vulkan driver for Raspberry Pi 4 and it's coming along nicely.
NVIDIA has released a fresh update to their stable Production Branch for Linux with the 470.63.01 driver.
Following on from the huge recent 470.57.02 stable release that added in the likes of DLSS for Proton, hardware accelerated OpenGL and Vulkan rendering on Xwayland, and asynchronous reprojection - there's a new Vulkan Beta Driver out today with 470.56.05.
Here we go, we have another big upgrade for open source graphics drivers with Mesa 21.2 officially out now.
While Ray Tracing has been available on Linux with NVIDIA for a long time now, the open source RADV Mesa driver for AMD GPUs is lagging behind but more work is progressing on it.
Here we are again. NVIDIA has today sent out a security bulletin to inform users on Linux and Windows to ensure your GPU drivers are up to date due to freshly revealed security problems.