While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.
NVIDIA continue their usual upgrades to their special NVIDIA Vulkan Beta driver with a fresh release out with version 470.62.02 now available to test.
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.
Zink, the OpenGL implementation on top of Vulkan continues to be an exciting development for Linux open source graphics drivers, with some new code landing in Mesa to improve its performance.
OpenRazer is the excellent free and open source driver collection for a big growing list of Razer devices. A big new release is out with OpenRazer 3.1.
Iago Toral of Igalia has written up a blog post going over a bunch of work done for the V3DV Vulkan driver for Raspberry Pi 4 and it's coming along nicely.
NVIDIA has released a fresh update to their stable Production Branch for Linux with the 470.63.01 driver.
Following on from the huge recent 470.57.02 stable release that added in the likes of DLSS for Proton, hardware accelerated OpenGL and Vulkan rendering on Xwayland, and asynchronous reprojection - there's a new Vulkan Beta Driver out today with 470.56.05.
Here we go, we have another big upgrade for open source graphics drivers with Mesa 21.2 officially out now.
While Ray Tracing has been available on Linux with NVIDIA for a long time now, the open source RADV Mesa driver for AMD GPUs is lagging behind but more work is progressing on it.
Here we are again. NVIDIA has today sent out a security bulletin to inform users on Linux and Windows to ensure your GPU drivers are up to date due to freshly revealed security problems.
On top of today NVIDIA revealing RTX and DLSS from Arm, plus the DLSS SDK updated for native Linux games they've now released the first stable driver of the 470 series with 470.57.02. ARTICLE UPDATE: a fresh legacy driver was issued too.
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.
This is it. The big one! NVIDIA has today released the NVIDIA 470.42.01 beta driver which brings in lots of fun new things and further improves their Linux support.
While DLSS has been technically available in the NVIDIA drivers for Linux for some time now, the missing piece was support for Proton which will be landing tomorrow - June 22.
We heard you like performance and it seems the new OpenGL over Vulkan driver Zink is going to bring some FPS friends whenever the next release lands.
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.
Seems like NVIDIA are going all-out for the upcoming 470 driver series for Linux. As they've stated that finally async reprojection will be supported on Linux.
Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.