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Building a Retro Linux Gaming Computer Part 45: Free as in Beer

By Hamish,
For a time the term "multimedia" was one of the hottest buzzwords in the computer software industry. A number of individuals and firms staked both their futures and careers on the creation of bespoke interactive experiences, often in the service of marketing more established businesses and brands. Enter Lost Boys, an outfit based in the Netherlands intent on doing exactly that.

Can 2025 please be the year more games add Text and UI Scaling

By Liam Dawe,
I get it, you worked hard for hours and days and weeks on your incredibly cool-looking interface for your game. You made it so all the text perfectly lines up everywhere and picked a slick looking font, but it's all too darn small.
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SteamOS moving from Steam Deck to more handhelds gives me hope for better anti-cheat compatibility

By Liam Dawe,
With 2025 looking potentially like the year of SteamOS Linux with it coming to more handhelds, perhaps we might finally see a solution to the anti-cheat problem that has plagued the Steam Deck and desktop Linux for so long.

The best Linux distribution for gaming in 2025

By Liam Dawe,
In a few previous years, I decided to do a fresh take each time on what the best Linux distribution was for gaming - so I'm back for a 2025 edition of the article that will cause you to tell me how wrong and terrible I am.

Building a Retro Linux Gaming Computer Part 44: The Legend of Kobo

By Hamish,
A lot of early UNIX and therefore Linux games struggled with the fact that the X toolkit was geared towards constructing staid graphical user interfaces, rather than for the speed and flexibility needed by games. Magic can come out of people working against imposed limitations however, and games like Xkobo succeed by this.

Steam purchases now clearly state you're just getting a license not ownership

By Liam Dawe,
Doing the rounds across the net right now is a small update to the Steam checkout process when you're making a purchase, to make it clear you don't own what you buy.

GTA V / GTAOnline highlights Steam Deck's verification system has problems

By Liam Dawe,
Recently, we had the news that Rockstar updated Grand Theft Auto V to include BattlEye anti-cheat, and they have not enabled the Linux / Proton support that BattlEye offers. With that change, the online mode is now broken for Linux / Steam Deck. This just highlights an ongoing problem with the Steam Deck verification system.

Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming

By Liam Dawe,
There's a lot of blog posts and news articles being written right now centred around Microsoft's plans for updates to Windows 11, and potential kernel changes, with some thinking this means big things for Linux gaming.

Building a Retro Linux Gaming Computer Part 43: Demons and Angels

By Hamish,
The Spanish game development scene does not get much attention paid to it, especially when compared to some of its other European counterparts, but sometimes you encounter polymaths like Ángel Ortega that deserve to be highlighted. There is a real auteur talent here that was impossible for me not to appreciate.

Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks

By Liam Dawe,
Valve don't exactly like to give out sales numbers, so we often have to make educated guesses but sometimes with huge hits like Black Myth: Wukong, it gives us a slightly clearer idea on how the Steam Deck is actually selling.

Celebrating 6 years since Valve announced Steam Play Proton for Linux

By Liam Dawe,
Today marks 6 years since Valve decided to change everything, especially for Linux fans, with the announcement of Steam Play Proton. Thanks to it, the Steam Deck and Desktop Linux gaming have continued to thrive.

Building a Retro Linux Gaming Computer Part 42: Upset the Applecart

By Hamish,
While the studio's destiny would later see it become consumed by Microsoft, in its earliest days Bungie instead stayed a Mac focused development house. They would later switch to cross-platform development, which soon caught the attention of a fledgling Loki Software. Bungie would again cater to an underrepresented video game market.

Developing a Video Game with Unreal Engine 5 on Linux

By Vasilis,
In November 2022, we started a side project in my company, a video game called Cuprum 2929. Because I love Linux (being a full user since 2009) and I'm the owner of the company, I made the bold decision to fully develop it on Linux.

Will anything dethrone the Steam Deck? Probably not

By Liam Dawe,
While other vendors continually push out new handheld pc models, sticking similar internals into different shell designs and gradually bumping up RAM or the Processor, the Steam Deck just keeps selling like hot tasty cakes.

No leaving a Steam account in a will after you die according to Valve

By Liam Dawe,
Doing the rounds right now is a post from Valve's Steam support, when a user asked about what would happen to their Steam account when they died and it's not great news for anyone hoping to pass on your Steam account.

Microsoft's new Recall AI will take screenshots of everything you do - freaky

By Liam Dawe,
This will be preaching to the choir for some readers, as you didn't exactly need another reason not to use Windows right? Microsoft's new Recall AI will take screenshots of everything you do and that sounds truly terrible.

EA want to put adverts in your video games to squeeze you for every penny

By Liam Dawe,
As if things couldn't get any worse, now EA are looking at ways of putting adverts in video games to squeeze every possible penny from you.

With a Nintendo Switch 2 on the way, I hope Valve make a Steam Deck 2

By Liam Dawe,
I love my Steam Deck, as any regular reader will know. It's my favourite gaming device but it could always be better right? And with competition hot (hi Nintendo), I hope Valve have more plans.

Linux continues to be above 4% on the desktop

By Liam Dawe,
According to the StatCounter, Linux on the desktop has continued to rise and remains above 4%, with this being the healthiest it's ever looked on the desktop.

Building a Retro Linux Gaming Computer Part 41: The Worm Turns

By Hamish,
The Allegro library is a cross-platform backend for low-level game routines, which for much of its history was very much associated with the MS-DOS freeware scene that was still going strong well into the early 2000s. Seeing this wealth of game content, the Fedora contributor Hans de Goede decided to see if he could port some of these over to Linux.
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