It looks like the newer owners of Desura haven't been paying developers, uh oh. It's a bit of an odd story, as it seems it has taken months for Desura to even comment on it.
Victor Vran was released recently, and I gave it a small write up, but a major graphic bug stopped me from getting far. This was fixed incredibly quickly, and I've now sunk some time into it.
Gas Guzzlers Extreme was causing major excitement when it was planned for Linux, but sadly things didn't turn out so well.
Endless Legend was originally going to come to Linux, and then the developers decided it wasn't worth it. The Linux client had even been started and was looking good, but was dropped after the Windows and Mac OS clients were deemed too buggy. Now SteamOS has appeared in Amplitude's voting system for what to work on, and it needs votes.
We already knew that the Linux port of Van Helsing was put on hold, but now it seems the developers aren't going to port any of them to Linux.
Looks like Linux may get a newer Star Wars game with Star Wars Knights of the Old Republic II: The Sith Lords.
Well then, hope none of you were going to get an Oculus Rift, as development for it is currently on hold for Linux, and no timeline for us at all.
The folks at SCS Software released a big patch for Euro Truck Simulator 2, along with a Scandinavia DLC, so I decided it was a good time to revisit the game and give some commentary on it and the expansion.
In a move that will please many (myself included), the Skullgirls Linux port has now been moved to a porting partner to be done officially.
I've worked over the last few days in my coding cave to bring a new feature, a release calendar for Linux games!
It's sad, but not entirely unexpected that we will be left waiting for Trine 3. We did have to wait for ports of Trine and Trine 2, but when our editor Cheeseness spoke to Frozenbyte it sounded like the Linux version would be out during Early Access.
You might not remember, but we had the Publisher of Two Worlds II confirm to us multiple times that Two Worlds II would come to Linux, and then things got confusing, but now one of the actual developers has confirmed it will happen.
It looks like Evolve will be coming to Linux sooner rather than later, thanks to more goodness from the SteamDB resource.
Another month gone, and another Steam Hardware Survey to take a look at. This month we have an unfortunate drop in numbers.
The highly anticipated GOG Galaxy client has arrived for Windows & Mac in beta form, but sadly not for Linux yet. They do mention we will get it "eventually" though.
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.
I do a fair few articles covering Linux sales statistics with lots of different developers, and today is the day for Among the Sleep from Krillbite.
Tune in for another issue of The Funding Crowd, where we once again take a look at what's shaking in the Linux crowdfunding space.
The Arma developers have confirmed that an external team is working on the Linux version, and that it won’t be native.
Double Fine's Broken Age is now released. GOL editors Flesk and Cheeseness sit down to share their thoughts on the game, on being backers, and on being a part of the Double Fine community.