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Category: Game Dev

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Valve adds documentation for Steam Deck development, suggests Manjaro Linux for now

By Liam Dawe,
With the Steam Deck delayed until February 2022, Valve has produced new developer documentation giving a helping hand to devs interested in testing ready for it using Linux.

The Khronos Group officially announces the Dynamic Rendering extension for Vulkan

By Liam Dawe,
Recently with the Vulkan 1.2.197 specification update, a new extension popped up that has plenty of developers happy with Dynamic Rendering and now The Khronos Group has formally announced it with a more detailed explanation.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12

By Liam Dawe,
As we approach launch for the Steam Deck in December, Valve has begun ramping up their info for developers with the announcement of a Steamworks Virtual Conference.

DXVK Native 1.9.2a is out for translating Direct 3D 9 / 10 / 11 to Vulkan for Linux games

By Liam Dawe,
DXVK Native is the fork of the original translation layer DXVK, the part of Proton that translates Direct 3D 9 / 10 / 11 to Vulkan but this is meant for Linux native builds and a new release is out now.

Check out this crowdfunding campaign to learn Godot Engine from GDQuest

By Liam Dawe,
GDQuest, a well-known name in the free and open source Godot Engine land has launched a new crowdfunding campaign aiming to get you to go from zero to hero with Godot programming.

Coding History: 3D from Mode7 to DOOM needs a last push for their open source 3D engine

By Liam Dawe,
Coding History: 3D from Mode7 to DOOM is a Kickstarter campaign from game developer Eniko, founder of Kitsune Games (Kitsune Tails, Super Bernie World, MidBoss, and more) to create a special tutorial series about how to replicate 3D effects seen in classic retro 3D games from the 80s and 90s.

GameMaker Studio 2 update released to bring forth the Ubuntu Linux editor Beta

By Liam Dawe,
Back in early August we wrote about how YoYo Games were introducing the GameMaker Studio 2 editor for Linux, well as of the latest official update the Beta is actually out.

Open source in games: How to save your studio time and effort

By Liam Dawe,
At the Game Developers Conference 2021, multiple developers from Red Hat attended and gave a talk titled "Open source in games: How to save your studio time and effort".

Unreal Engine 4.27 is out now from Epic Games with plenty of Linux improvements

By Liam Dawe,
While Epic Games are currently working on the next generation with Unreal Engine 5, they're still upgrading the previous major version with Unreal Engine 4.27 out now.

DXVK Native gets an official release to help Linux ports with Vulkan

By Liam Dawe,
For developers looking to bring their games to Linux officially, DXVK Native can be a good option to help reduce the time and complexity involved in doing so.

SDL version 2.0.16 is out now with much improved Wayland support

By Liam Dawe,
SDL2 is the cross-platform development library for low-level access to audio, keyboard, mouse, joystick, and graphics hardware has a big new release out with SDL 2.0.16.

GameMaker Studio 2 gets much simplified licensing following their Ubuntu Linux editor Beta

By Liam Dawe,
YoYo Games continue improving not just their software, like recently releasing a big new Beta with an official editor for Ubuntu Linux but now they've also vastly simplified their licensing.

Open 3D Engine should now run properly on Linux without extras

By Liam Dawe,
Still moving along quite quickly! The Open 3D Engine (O3DE) from the Open 3D Foundation (headed by The Linux Foundation) is a game engine donated by Amazon based upon Amazon Lumberyard.

GameMaker Studio 2 introduces an Ubuntu Linux editor in Beta

By Liam Dawe,
Well this is certainly a surprise. YoYo Games have announced an early Beta for GameMaker Studio 2 version 2.3.4 that brings with it a new IDE for Ubuntu Linux. So you can make GMS games on Ubuntu now.

NVIDIA has open sourced more of GameWorks with Linux support

By Liam Dawe,
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support

By Liam Dawe,
Today NVIDIA put up a rather exciting blog post talking about RTX - with Arm. Not only that, they've showcased it using Linux too which is pretty amazing.

The Machinery game engine launches the Early Adopters program

By Liam Dawe,
Our Machinery has announced the availability of their game engine The Machinery with an Early Adopters program that gives a discount on the licensing, although it's free if your team pulls in less than $100K.

The KenShape and Asset Forge tools from Kenney both got enhancements in new releases

By Liam Dawe,
KenShape is a tool to create 3D models from 2D pixel art which is really clever, while Asset Forge allows you to create 3D models from various parts.

Bitmapflow helps artists generate inbetweens for animated sprites

By Liam Dawe,
Are you developing games? Making awesome gifs of things and whatever else? Bitmapflow is a very clever application that will generate extra parts of animations to make them smoother.

Utopixel blog about porting their title Outer Wonders to Linux

By Liam Dawe,
While off-the-shelf game engines like Unity, Godot and Unreal often make it easy to bring games to Linux - what about developers who roll their own? Utopixel have blogged about bringing their new game Outer Wonders to Linux.
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